Commit Graph

13081 Commits

Author SHA1 Message Date
commy2
8541716bee Medical - optimize handle damage caching (#6657)
* optimize handle damage caching

* delete some rogue code

* it was 2 all along

* add calls
2018-11-01 13:05:56 -05:00
Josuan Albin
25b6e73985 Chemlight and IR strobe improvements (#6645)
* Make IR chemlight brighter

* Improve IR strobe light visibility

* Make chemlights more realistic

* Tweak IR strobe light to make it brighter

* Increase chemlight TTL to realistic durations

* Add blue and green hi chemlights, replace orange hi by orange utlra-hi

* Add ACE chemlights to 3DEN chemlight module

* Add zeus chemlight modules for ACE chemlights

* Add time to live stat for hand smokes and chemlights

* Add hi blue and hi green pictures by @Drofseh
2018-11-01 12:49:46 -05:00
mharis001
4c047702c8 Improve mouse hint (#6652) 2018-11-01 12:46:46 -05:00
Josuan Albin
328853e36b Fix mk6 mortar being reloadable via rearm when ammoHandling is enabled (#6648)
Rearm - Fix mk6 mortar being reloadable when ammoHandling is enabled
2018-10-28 16:14:11 -05:00
BaerMitUmlaut
a90dd7210e Safemode - Fix indicator when switching units (#6612)
* Fix safe mode indicator when switching units

* Use DIK macro instead of magic number
2018-10-27 15:13:40 -05:00
Josuan Albin
4d5f2d0de2 French translation (#6644)
* Add french strings for advanced fatigue, finger and rearm

* Add french strings for rearm, fix some of the old ones

* Add missing strings for ACE Nightvision

* Add missing strings for ACE Pylons

* Add missing string for ACE mk6 mortar

* Add / Fix french strings in ACE CookOff

* Update addons/nightvision/stringtable.xml

Co-Authored-By: alganthe <alganthe@live.fr>

* Update addons/nightvision/stringtable.xml

Co-Authored-By: alganthe <alganthe@live.fr>

* Update addons/nightvision/stringtable.xml

Co-Authored-By: alganthe <alganthe@live.fr>

* Update addons/pylons/stringtable.xml

Co-Authored-By: alganthe <alganthe@live.fr>
2018-10-27 15:10:45 -05:00
Josuan Albin
83ce5345da Make small UAVs battery life more realistic (#6647) 2018-10-26 16:15:37 +02:00
commy2
10468c6156
Merge pull request #6654 from acemod/noLaserLight
Common - disable light from green weap lasers
2018-10-26 15:10:35 +02:00
PabstMirror
b97ec2c8c8 Common - disable light from green weap lasers 2018-10-25 11:40:27 -05:00
Dystopian
1fe7c5c29c Map - Improve flashlight support (#6608)
* Improve flashlight support

* Speed up items check loop

* Speed up more

* Remove useless var
2018-10-25 11:39:27 -05:00
Josuan Albin
8580cb250a AI - Fix units not being removed from the garrison unitMove list consistently (#6651)
* Fix units not being removed from the garrison unitMove list consistently

Not sure how I missed that.

* fix whitespace

* Fix typo in unGarrison check

dedmen saw nothing :D
2018-10-24 12:55:12 -05:00
Josuan Albin
25f36d9340 Improve ai garrison pathing (#6649)
AI - Fix garrison pathing
2018-10-23 13:28:30 -05:00
Dedmen Miller
b8d4f981b2 Fix major typo in a popular Radio mod's name (#6650) 2018-10-23 13:23:10 -05:00
Dystopian
fefba89f19 Repair - Make eden attributes use config values as default (#6480)
* Make eden attributes use config values as default

* Simplify config with inheritance
2018-10-21 17:07:19 -05:00
commy2
d842e0ad58 Map - Fix effects breaking mid mission (#6566)
* fix map effects breaking mid mission

* avoid magic numbers

* params a function

* XEH DisplayLoad instead of dummy display

* formatting, parentheses

* fix a thing

* skip effects in briefing
2018-10-21 17:01:18 -05:00
commy2
001942b2ed Vehicle Lock - Enable for planes (#6646)
* enable vehicle lock module for planes

* Add actions to planes

* improved lazy eval

* remove superfluous parent class check

* IS_KIND_OF_ANY macro

* Update addons/vehiclelock/functions/fnc_moduleSync.sqf

* Improve handleVehicleInitPost XEH
2018-10-21 16:37:16 -05:00
Josuan Albin
6f6b0d15f8 Add curator garrison path drawing, clean up garrison code (#6643) 2018-10-18 11:14:26 -05:00
Timi007
95fbdbce65 disable marker editing for polylines (#6596) 2018-10-16 18:08:10 -05:00
PabstMirror
52abed1d07
Fastroping - Fix 3den default value (#6642)
Close #5550
2018-10-16 12:24:41 -05:00
mharis001
50e233c22c Add key handling to 3DEN attribute (#6622) 2018-10-14 08:54:51 -05:00
Dedmen Miller
9b6aa4c8c2 Add MagazineWells support (#6604)
* Add MagazineWells to ballistics

* Add HuntIR wells

* Add Vanilla wells

* New CBA magwells

* indent

* test

* Revert "test"

This reverts commit 00f689f681.

* Fix huntIR configs

* Use CBA_65x39_Mk200 well
2018-10-13 13:11:57 -05:00
Dystopian
4ff8fc13ff Fix turrets without weapon treated as gunner (#6636) 2018-10-13 12:07:51 -05:00
Dystopian
d7c7ead574 Zeus - Add Repair and Rearm interactions (#6632)
* Add Repair and Rearm interaction to zeus

* Optimize remoteControl statement
2018-10-13 12:07:32 -05:00
PabstMirror
6ad28439b0
Cargo - Revert Load Times Normalize (#6638) 2018-10-13 11:59:16 -05:00
Laid3acK
6363f73fb8 AMS and KHS realistic name (#6605)
Realisticnames - Update AMS and KHS's name
2018-10-12 23:00:20 -05:00
Laid3acK
468ab249a2 Scopes - Update AMS, KHS and LRPS "ACE_ScopeAdjust" (#6606)
* ams_khs_scopeadjust

* Update CfgWeapons.hpp
2018-10-12 22:58:35 -05:00
mharis001
c95877d823 Cargo - Add load time coefficient setting (#6618)
* Add loadTimeCoefficient setting

* Call settingChanged function

* Normalize load coefficient
2018-10-12 22:37:05 -05:00
jonpas
9972f5374f Default enable Quick mount (empty keybind) and Move to CBA Settings (#6613)
Quickmount - Default enable quick mount (empty keybind) and Move to CBA Settings
2018-10-12 22:14:03 -05:00
jonpas
4ff01967b6
Add Feature Camera Player EH and Handling (#6573)
* Switch to CBA Feature Camera handling

* Register ACE3's Feature Cameras

* Backwards compatiblity for old ace event

* Require CBA 3.9
2018-10-12 14:59:40 +02:00
Dedmen Miller
0633b807fa Some Refactoring (#6607)
* SwitchUnits

* tacticalLadder

* vehiclelock

* vector

* Typo, thanks circleCI

* Fix stuff

* Fix animate loop
2018-10-09 20:21:46 -05:00
commy2
f2f5a94549
Merge pull request #6060 from Drofseh/tracer_adjustment
ACE Tracer adjustment, fix nighttime visibility, add white tracers
2018-10-10 01:42:48 +02:00
Drofseh
28d23e50f7 Merge branch 'tracer_adjustment' of https://github.com/Drofseh/ACE3 into tracer_adjustment 2018-10-09 16:37:09 -07:00
Drofseh
d8cf117841 Merge remote-tracking branch 'refs/remotes/acemod/master' into tracer_adjustment 2018-10-09 16:36:49 -07:00
commy2
75f364c80b
travis 2018-10-10 01:25:13 +02:00
commy2
44414d4fc0
travis 2018-10-10 01:24:46 +02:00
commy2
641eb49dfe
travis 2018-10-10 01:24:11 +02:00
commy2
a6888cb798
travis 2018-10-10 01:23:40 +02:00
Drofseh
9e8242a8a3 redo large calibre tracers.
I've just taken the small arms tracers, scaled them up 2x, and then
saved over the old large calibre tracers.
This works a lot better and looks a lot nicer than the old large calibre
tracers.
They use the same rvmats and textures as the small arms tracers, so the
old files for large calibre tracers can be removed.
2018-10-08 22:25:39 -07:00
Andrea Verano
5594b9cef1 Italian Translation Update (#6621)
Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus

Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
BaerMitUmlaut
86a243d3cc Fix ENVG II overlay (#6630) 2018-10-08 15:24:44 -05:00
PabstMirror
9eba55be21
Cargo - CanLoadItem ignores vehicle height on scripted load (#6629) 2018-10-08 15:23:59 -05:00
mharis001
e54e8d0f8c Fix blacklist not working in multiplayer (#6598) 2018-10-07 22:49:29 -05:00
mharis001
9aa34ab462 Cache dogtag actions (#6625) 2018-10-07 22:23:49 -05:00
commy2
98bf92f406
Merge pull request #6626 from veteran29/remove-BOM
Remove BOM character from stringtables
2018-10-07 13:17:12 +02:00
Filip Maciejewski
5e07d894f8 Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
Thomas Kooi
38d44eb144 Use CircleCI instead of Travis for build status (#6620)
* Use CircleCI instead of Travis for build status

We are no longer using Travis and the status badge should reflect this.

* Polish de other readmes
2018-10-07 08:11:24 +02:00
commy2
7c4faee388
Merge pull request #6623 from acemod/fix-viv-engine
fix engine start delay turning viv laoded vehicle when starting the engine
2018-10-06 14:09:12 +02:00
commy2
dfde6e2aae
fix engine start delay turning viv laoded vehicle when starting the engine 2018-10-06 13:41:26 +02:00
BaerMitUmlaut
97e3766ed3
Fix slow motion falling of SLAM mines (#2770) (#6619) 2018-10-06 12:07:08 +02:00
Jo David
58c0c3fd02
Consitently capitalize first letters of wiki titles (#6615)
* Consitently capitalize first letters of wiki titles

* fix title case, add framework to the atragmx page
2018-10-05 15:20:50 +02:00