e15d534fd1
Rename event, removing prefix. Back to square one.
2016-03-05 21:11:53 -03:00
8e895e8cff
Added gantry hiding animation
2016-03-05 23:21:10 +01:00
b20e433f43
Fixed bug with fastroping simultaneously
2016-03-05 23:20:44 +01:00
8039332743
Switched to preStart + XEH_PREP
2016-03-05 23:19:53 +01:00
21d546ac1c
Added note concerning BIS_fnc_guiMessage
2016-03-05 21:22:45 +01:00
721aa94a29
Merge pull request #3536 from acemod/dediCaps
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Fix captivity system on dedicated
2016-03-05 14:08:53 -06:00
b8a4349c10
Added deployment API and waypoint
2016-03-05 20:25:35 +01:00
9463b05218
targetEvent -> objectEvent
2016-03-05 18:16:09 +01:00
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
589ca27b60
Fix missing comma
2016-03-05 18:02:21 +01:00
015a60e6c4
Increase fuel update to 1s
2016-03-05 17:44:03 +01:00
401d457a46
Replace execRemoteFnc with global/targetEvent in refuel
2016-03-05 17:41:47 +01:00
b37b1a39b2
Allow string input for isBackpack
2016-03-05 14:29:04 +01:00
4826a89ef5
Fix captivity system on dedicated
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Fix #3532
2016-03-04 11:45:38 -06:00
0b3abd55d3
Disallow refueling with running engine
2016-03-04 13:59:14 +01:00
5450954fc2
Rename the event as "ace_tagging_tagCreated"
2016-03-04 09:16:42 -03:00
02616ebbb2
Throw a globalEvent when a tag is created. Close #3521 .
2016-03-03 19:43:26 -03:00
e3deebff7e
Fix empty callback for hr adjustment
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Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
53a36f8783
Add REQUIRED_CBA_VERSION macro to script_mod.hpp
2016-03-03 13:00:47 -06:00
56c5343bd7
Set sandbag side to civ to show in 3den
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ref #3102 #2633
2016-03-03 12:54:13 -06:00
ef95e278f9
Fix Cancel Action by moving it to MouseButtonDown display EH
2016-03-03 17:35:43 +01:00
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
e6c6e55968
Merge pull request #3507 from acemod/mouseZChangedEH
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Replace addScrollWheelEventHandler with MouseZChanged Display EH
2016-03-02 23:15:50 +01:00
92fddff833
also fix modifier key
2016-03-02 23:14:23 +01:00
9a0c839ced
Merge pull request #3508 from acemod/fix3504
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Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 22:28:01 +01:00
80bada0365
Fixed carrying rotation.
2016-03-02 22:27:29 +01:00
8b4892598a
added EventHandlers
2016-03-02 22:17:19 +01:00
303f8d93b9
simplify inheritance
2016-03-02 22:16:40 +01:00
95007d8ccd
Spanish translation of FastRope fixed
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Fixed wrong tag in Spanish Translation of Fast Rope module.
2016-03-02 21:00:46 +01:00
e0493458c0
Reduce interaction distance for defusing back to 1m
2016-03-02 16:19:38 -03:00
e6a5d2dacd
Add CBA 2.3.1 to versioning check
2016-03-02 13:19:20 -06:00
6b13ea287e
Added Spanish Translation to fastroping module
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Added Spanish Translations, some of these can have multiple translations but according to the context, they match properly their meanings.
2016-03-02 19:56:50 +01:00
928a9b9485
Increase interaction distance with explosives from 1m to 1.5m. Fix #3379
2016-03-02 15:25:41 -03:00
0399335a3f
Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 14:41:41 -03:00
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
b91897de3b
Added comment
2016-03-02 16:41:45 +01:00
e7ec87d284
Added carry and interaction for case.
2016-03-02 16:38:23 +01:00
8f620f2e61
Fix portable light floating / dir when carrying
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#3486
2016-03-01 18:49:41 -06:00
b86e5d8ad6
Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer
2016-03-01 18:23:33 -06:00
353b5e9ef4
Replace transportMax... with maximumLoad for mortar boxes.
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Fixes 3490
2016-03-01 21:58:21 +01:00
e2c7576251
Remove headless client component from ACE.
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The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
fa3913752b
replace XEH_ENABLED macro with actual class, fix #3482 , fix #3483
2016-03-01 17:05:00 +01:00
bafe714ab5
Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms.
2016-03-01 10:05:06 -03:00
2bdeff1639
Fix for all missionVersions
2016-02-29 16:34:51 -06:00
cb370c4f70
Merge branch 'release' into 3den_-1
2016-02-29 14:16:34 -06:00
fe967ff2bd
Don't read medic setting that is not in module
2016-02-29 14:07:15 -06:00
2b3b6083cb
Try to handle bad 3den mission modules
2016-02-29 14:06:14 -06:00
5b4072bf50
Added vehicle existance check
2016-02-29 19:29:11 +01:00
05c16a5dfb
Removed TOH animations
2016-02-29 19:29:10 +01:00
11a66d98e2
Cleanup & fix interaction conditions
2016-02-29 19:29:09 +01:00