Commit Graph

7804 Commits

Author SHA1 Message Date
e15d534fd1 Rename event, removing prefix. Back to square one. 2016-03-05 21:11:53 -03:00
8e895e8cff Added gantry hiding animation 2016-03-05 23:21:10 +01:00
b20e433f43 Fixed bug with fastroping simultaneously 2016-03-05 23:20:44 +01:00
8039332743 Switched to preStart + XEH_PREP 2016-03-05 23:19:53 +01:00
21d546ac1c Added note concerning BIS_fnc_guiMessage 2016-03-05 21:22:45 +01:00
721aa94a29 Merge pull request #3536 from acemod/dediCaps
Fix captivity system on dedicated
2016-03-05 14:08:53 -06:00
b8a4349c10 Added deployment API and waypoint 2016-03-05 20:25:35 +01:00
9463b05218 targetEvent -> objectEvent 2016-03-05 18:16:09 +01:00
881eaf951a Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local 2016-03-05 18:07:07 +01:00
589ca27b60 Fix missing comma 2016-03-05 18:02:21 +01:00
015a60e6c4 Increase fuel update to 1s 2016-03-05 17:44:03 +01:00
401d457a46 Replace execRemoteFnc with global/targetEvent in refuel 2016-03-05 17:41:47 +01:00
b37b1a39b2 Allow string input for isBackpack 2016-03-05 14:29:04 +01:00
4826a89ef5 Fix captivity system on dedicated
Fix #3532
2016-03-04 11:45:38 -06:00
0b3abd55d3 Disallow refueling with running engine 2016-03-04 13:59:14 +01:00
5450954fc2 Rename the event as "ace_tagging_tagCreated" 2016-03-04 09:16:42 -03:00
02616ebbb2 Throw a globalEvent when a tag is created. Close #3521. 2016-03-03 19:43:26 -03:00
e3deebff7e Fix empty callback for hr adjustment
Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
53a36f8783 Add REQUIRED_CBA_VERSION macro to script_mod.hpp 2016-03-03 13:00:47 -06:00
56c5343bd7 Set sandbag side to civ to show in 3den
ref #3102 #2633
2016-03-03 12:54:13 -06:00
ef95e278f9 Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
137a512a9e close main display if using incompatible cba 2016-03-02 16:33:29 -06:00
e6c6e55968 Merge pull request #3507 from acemod/mouseZChangedEH
Replace addScrollWheelEventHandler with MouseZChanged Display EH
2016-03-02 23:15:50 +01:00
92fddff833 also fix modifier key 2016-03-02 23:14:23 +01:00
9a0c839ced Merge pull request #3508 from acemod/fix3504
Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 22:28:01 +01:00
80bada0365 Fixed carrying rotation. 2016-03-02 22:27:29 +01:00
8b4892598a added EventHandlers 2016-03-02 22:17:19 +01:00
303f8d93b9 simplify inheritance 2016-03-02 22:16:40 +01:00
95007d8ccd Spanish translation of FastRope fixed
Fixed wrong tag in Spanish Translation of Fast Rope module.
2016-03-02 21:00:46 +01:00
e0493458c0 Reduce interaction distance for defusing back to 1m 2016-03-02 16:19:38 -03:00
e6a5d2dacd Add CBA 2.3.1 to versioning check 2016-03-02 13:19:20 -06:00
6b13ea287e Added Spanish Translation to fastroping module
Added Spanish Translations, some of these can have multiple translations but according to the context, they match properly their meanings.
2016-03-02 19:56:50 +01:00
928a9b9485 Increase interaction distance with explosives from 1m to 1.5m. Fix #3379 2016-03-02 15:25:41 -03:00
0399335a3f Make the FRIES inherit from Helicopter_Base_F. Fix #3504 2016-03-02 14:41:41 -03:00
4918dbacb0 Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
b91897de3b Added comment 2016-03-02 16:41:45 +01:00
e7ec87d284 Added carry and interaction for case. 2016-03-02 16:38:23 +01:00
8f620f2e61 Fix portable light floating / dir when carrying
#3486
2016-03-01 18:49:41 -06:00
b86e5d8ad6 Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer 2016-03-01 18:23:33 -06:00
353b5e9ef4 Replace transportMax... with maximumLoad for mortar boxes.
Fixes 3490
2016-03-01 21:58:21 +01:00
e2c7576251 Remove headless client component from ACE.
The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
fa3913752b replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
bafe714ab5 Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms. 2016-03-01 10:05:06 -03:00
2bdeff1639 Fix for all missionVersions 2016-02-29 16:34:51 -06:00
cb370c4f70 Merge branch 'release' into 3den_-1 2016-02-29 14:16:34 -06:00
fe967ff2bd Don't read medic setting that is not in module 2016-02-29 14:07:15 -06:00
2b3b6083cb Try to handle bad 3den mission modules 2016-02-29 14:06:14 -06:00
5b4072bf50 Added vehicle existance check 2016-02-29 19:29:11 +01:00
05c16a5dfb Removed TOH animations 2016-02-29 19:29:10 +01:00
11a66d98e2 Cleanup & fix interaction conditions 2016-02-29 19:29:09 +01:00