Commit Graph

6981 Commits

Author SHA1 Message Date
Glowbal
ce1256b75f Merge pull request #2021 from gienkov/patch-23
Proper PL concertina wire translation
2015-08-05 15:59:35 +02:00
SilentSpike
5200fd6a02 Add new option to spectator unit filter setting
Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
07e09b60fa Stop spectator camera unit changing on corpses
Previously the camera would be automatically moved away from corpses (when the unit currently being watched dies). This changes it to stay on them until the view is manually switched as users might want to stick around and watch whatever was going on at the time of death.
2015-08-05 14:55:02 +01:00
Grzegorz
fb072811fc Proper PL concertina wire translation 2015-08-05 14:49:20 +02:00
SilentSpike
79e607836b Add contributor email for Head 2015-08-05 12:51:13 +01:00
SilentSpike
d2f7913c9f Merge pull request #2005 from jokoho48/codeCleanupZeus
Code cleanup Zeus module
2015-08-05 12:38:02 +01:00
Michael Braun
9eb560ff3d AB Performance Optimization (Part 4) 2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a Fixed missing bracket and parameter list issue in AB 2015-08-05 10:04:24 +02:00
Michael Braun
1b488a17b5 Fixed typo that slipped into the code 2015-08-05 08:36:01 +02:00
ViperMaul
78d4da85cd Updated version to 3.2.2 2015-08-04 21:36:03 -07:00
Michael Braun
441baf3f86 Fixed documentation typo in Vehicles module 2015-08-05 06:02:21 +02:00
Michael Braun
eca7f83cca AB Performance Optimization (Part 3) 2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae AB Performance Optimization (Part 2) 2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734 Minimal performance improvement and fixed missing semicolon 2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd AB Performance Optimization and documentation cleanup 2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f Update Docu Comments in AB 2015-08-05 04:38:04 +02:00
jokoho48
12aa0b5584 revert Merge Issue 2015-08-05 04:27:11 +02:00
jokoho48
d95bc3c299 AB Performance Optimization (Part 1) 2015-08-05 04:13:36 +02:00
jokoho48
3a2963c252 Fixed mission semicolon 2015-08-05 02:09:51 +02:00
jokoho48
24dd320c3c Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
jokoho48
469445a030 Updated parameterization in Ballistics module. 2015-08-05 01:14:03 +02:00
jokoho48
57d484d382 Updated parameterization in Backpack module. 2015-08-05 01:12:55 +02:00
jokoho48
3ea545782f Updated parameterization in Attach module. 2015-08-05 00:47:31 +02:00
Michael Braun
77e62946ae Updated parameterization in Interact_menu module. 2015-08-05 00:47:18 +02:00
jokoho48
7a0a1ead6e Updated parameterization in Advanced Ballistics module. 2015-08-05 00:32:48 +02:00
SilentSpike
1b12d37284 Replace spectator respawn changes with a template
Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
Michael Braun
1b7f7534da Small correction 2015-08-05 00:16:23 +02:00
Michael Braun
820d1c50a5 Small correction 2015-08-05 00:13:50 +02:00
Michael Braun
13b7e7ae72 Updated parameterization in Zeus module. 2015-08-05 00:10:54 +02:00
Michael Braun
f5a497332a Updated parameterization in Winddeflection module. 2015-08-04 23:52:16 +02:00
Michael Braun
d51d87ba2c Updated parameterization in Weaponselect module. 2015-08-04 23:35:47 +02:00
Michael Braun
ade6c99dac Updated parameterization in Viewdistance module. 2015-08-04 23:33:03 +02:00
Michael Braun
84be21c64e Updated parameterization in Vehicle module. 2015-08-04 23:30:51 +02:00
Michael Braun
2423798753 Updated parameterization in Vehiclelock module. 2015-08-04 23:18:29 +02:00
SilentSpike
7e9500f2ca Enable ace_spectator respawn framework integration
Seamlessly integrates the spectator system with the vanilla respawn framework when the onDeath setting is enabled. This commit makes a lot of changes:
- Edit BI functions used by the vanilla respawn framework to enable support for ace_spectator.
- Set spectator state is now tracked using a GVAR for the local player since using a unit won't be reliable all of the time. However unit is still marked for any filtering purposes.
- Instead of NV being used based on the sun to moon transition state by default, that functionality only takes place in the integrated system so that custom frameworks can do what they want.
- Seagull units are hidden when using framework integration since they're spawned by the engine with respawn type 1 and they just hang around undesirably
2015-08-04 22:03:46 +01:00
Glowbal
275b0c4300 Merge branch 'release'
Conflicts:
	README.md
	addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
Glowbal
1ba4de7520 Merge pull request #1994 from acemod/improveHeadbugfix
Improve headbugfix
2015-08-04 21:13:03 +02:00
Glowbal
43f8c87387 Merge pull request #1972 from jokoho48/MedicalModelUpdate
Medical Litter model update
2015-08-04 20:06:51 +02:00
ViperMaul
8ac98ed950 Better immersion through using hideUnit 2015-08-04 07:43:42 -07:00
PabstMirror
b3741f4036 Capitalization for macro CBA_fnc_addPerFrameHandler 2015-08-04 02:34:38 -05:00
bux
3281998c44 remove old information center file 2015-08-04 09:11:38 +02:00
bux
ac393ebf2f rename information center 2015-08-04 09:10:08 +02:00
PabstMirror
710135ae3f Opps 2015-08-03 21:49:16 -05:00
PabstMirror
fa49842c53 #1866 - Restore weapon mode after treatment 2015-08-03 19:57:49 -05:00
PabstMirror
d1d9f521fe Merge pull request #1997 from acemod/someCSTRINGS
Switch to some already translated CSTRINGs
2015-08-03 16:27:00 -05:00
PabstMirror
3aa60c70fc Merge pull request #1998 from alganthe/doc_typos
doc pass 9 typos fixed
2015-08-03 16:26:35 -05:00
Josuan Albin
9e91c1e042 doc pass 9 typos fixed
- Did some formatting.
- Fixed some typos
2015-08-03 23:03:22 +02:00
PabstMirror
52130d5a45 Switch to some already translated CSTRINGs 2015-08-03 15:52:35 -05:00
PabstMirror
98649e2bdf Additional output to dumpPerformanceCounters
For `[] call ace_common_fnc_dumpPerformanceCounters`   Requires `#define
ENABLE_PERFORMANCE_COUNTERS`
2015-08-03 13:53:44 -05:00
PabstMirror
e7bf06fea2 Merge pull request #1944 from alganthe/documentation_pass_10
Documentation pass 10
2015-08-03 13:01:58 -05:00