Commit Graph

  • c08aca07f4 Made the scripted optics the first optics mode, fixed PIP SOS not being able to use irons johnb432 2024-07-27 17:37:25 +0200
  • 8eefffe811
    Recoil - Code cleanup (#10150) johnb432 2024-07-27 14:43:07 +0200
  • c046c38adf Corrected sizes again johnb432 2024-07-27 14:42:12 +0200
  • eaa47664ad Updated header #10150 johnb432 2024-07-27 13:47:59 +0200
  • 70bf55eeb7
    Merge branch 'acemod:master' into master Hexo 2024-07-27 08:14:17 +0200
  • daf1f3ff20 Added fnc_saveLoadout DartRuffian 2024-07-27 00:37:15 -0500
  • 0ffd18ee5e Store recoil values as numbers in config, only compile if needed PabstMirror 2024-07-26 22:17:13 -0500
  • 2fc123f64c
    Update addons/fire/functions/fnc_burnSimulation.sqf #10147 PabstMirror 2024-07-26 21:26:51 -0500
  • 066ef45b60
    Update addons/optics/script_component.hpp PabstMirror 2024-07-26 15:50:30 -0500
  • d83669577e Correct SOS, adjust sizes and fix build issues johnb432 2024-07-26 21:57:45 +0200
  • a6aad268e2 Recoil code cleanup johnb432 2024-07-26 19:07:53 +0200
  • f922c15e03 Code formatting changes from 9234 #10149 johnb432 2024-07-26 18:45:56 +0200
  • 7fc4c42954 Update fnc_ai_reload.sqf johnb432 2024-07-26 18:11:42 +0200
  • 757710b002 Minor fixes johnb432 2024-07-26 17:41:41 +0200
  • 179d713473 Merge branch 'master' into pr/9234 johnb432 2024-07-26 17:41:04 +0200
  • 0b6a2bf2e7 Use unit instead if magSource is null #10148 johnb432 2024-07-26 16:32:30 +0200
  • 589b2ab100 Enhance workaround johnb432 2024-07-26 16:12:10 +0200
  • 812d950ced fix belt linking issues Salluci 2023-06-30 03:43:09 +0300
  • 30d4bb7426 fix unloading to units with full inventory Salluci 2023-06-30 03:57:20 +0300
  • 508f8b4e87 Merge branch 'master' into pr/9528 johnb432 2024-07-26 13:21:57 +0200
  • 077e86f724 Update CfgWeapons.hpp johnb432 2024-07-26 10:07:11 +0200
  • 643c0d713a Fix pboProject build johnb432 2024-07-26 09:50:39 +0200
  • 7d785b236d Use optics index johnb432 2024-07-26 09:42:59 +0200
  • 4775021f9e Fire - Fix medical macros in compiled sqfc PabstMirror 2024-07-26 01:07:25 -0500
  • 6cffdf5420 Add PIP config johnb432 2024-07-25 23:50:58 +0200
  • b85150e6eb
    Explosives - Only add "detonate all" action for dead man switch when necessary (#10146) johnb432 2024-07-25 20:34:26 +0200
  • ef536b23f3 Remove duplicate johnb432 2024-07-25 18:49:56 +0200
  • 9d4e2ae548 Merge branch 'master' into cba-scripted-optics johnb432 2024-07-25 18:48:53 +0200
  • 4a839c2fba Only add detonate all when necessary #10146 johnb432 2024-07-25 16:06:50 +0200
  • 05c4e98010
    Merge branch 'acemod:master' into master Hexo 2024-07-25 13:14:45 +0200
  • f12889acb5
    playSound only for ACE_player #10135 Grim 2024-07-25 07:50:11 -0300
  • be68948629 Improve swtichWeaponAttachment johnb432 2024-07-25 11:10:39 +0200
  • 881cf73183 Remove unused funtions johnb432 2024-07-25 10:02:27 +0200
  • 51dd92f921 Update fnc_initItemContextMenu.sqf johnb432 2024-07-25 09:56:35 +0200
  • ec84498395
    Update addons/common/functions/fnc_switchAttachmentMode.sqf johnb432 2024-07-25 09:54:23 +0200
  • 1f5ee5997a
    Update addons/common/functions/fnc_switchAttachmentMode.sqf johnb432 2024-07-25 09:54:17 +0200
  • 042404afb4 Common - Check extension hash PabstMirror 2024-07-25 01:33:36 -0500
  • e99d6d9381
    Medical AI - Make AI take tourniquets into account when medicing (#10142) johnb432 2024-07-25 07:49:45 +0200
  • bfbaae65e1
    Arsenal - Fix mission and campaign insignia (#10143) johnb432 2024-07-25 01:17:22 +0200
  • 5807705f08 Merge branch 'master' into medical-enable-setting johnb432 2024-07-24 17:37:16 +0200
  • 8f386bb4a9 Fix missing _x & headers, remove invalid classes #8396 johnb432 2024-07-24 17:02:21 +0200
  • 3165514554 Merge branch 'master' into pr/8396 johnb432 2024-07-24 16:36:24 +0200
  • a0cc74d265 Update fnc_onFired.sqf #7892 johnb432 2024-07-24 16:34:12 +0200
  • d4618e6304 Merge branch 'master' into pr/7892 johnb432 2024-07-24 16:32:21 +0200
  • b41558c295 Fix mission and campaign insignia #10143 johnb432 2024-07-24 16:18:09 +0200
  • 74de646a02
    Medical AI - Fix splints not being applied in special circumstance & setting adding multiple EH (#10141) johnb432 2024-07-24 15:04:53 +0200
  • a44a95a649 Revert rogue changes 3 #9580 johnb432 2024-07-23 16:39:42 +0200
  • b2fb679659 Revert rogue changes 2 johnb432 2024-07-23 16:31:11 +0200
  • 94518c6418 Revert rogue changes 1 johnb432 2024-07-23 16:11:07 +0200
  • e25cb3b53d Merge branch 'master' into pr/9580 johnb432 2024-07-23 16:03:07 +0200
  • 685af316cb Update fnc_healingLogic.sqf #10142 johnb432 2024-07-23 15:48:48 +0200
  • cb3c18c2fb
    Medical AI - Header fixes (#10140) johnb432 2024-07-23 15:28:40 +0200
  • 1c8c93392d Make AI take tourniquets into account when medicing johnb432 2024-07-23 14:58:39 +0200
  • 0b8aac41fa Several medical AI fixes #10141 johnb432 2024-07-23 14:03:22 +0200
  • ccbbd2f838 Header fixes for medical AI #10140 johnb432 2024-07-23 13:40:40 +0200
  • 43c1f97dfa
    Laser - Remove unnecessary EGVAR (#10139) johnb432 2024-07-22 19:27:26 +0200
  • db339ab8e3
    Cargo - Reenable UAV AI when on ground when paradropped (#10137) johnb432 2024-07-22 19:15:43 +0200
  • 68b5500011 Remove unnecessary EGVAR #10139 johnb432 2024-07-22 15:09:06 +0200
  • fc85a0408b Fix duplicate class definition #10105 mrschick 2024-07-02 16:23:31 +0200
  • 4d5a22275a WIP add Claymore Mine Frag and reduce Structure Damage mrschick 2024-07-02 14:32:31 +0200
  • ded9caf25a Improve M4 SLAM mine damage towards vehicles mrschick 2024-07-02 14:31:00 +0200
  • 5b2502e8c2 Reduce AT Mine Trigger Mass from 7t to 300kg mrschick 2024-05-19 23:51:41 +0200
  • b8e0bb7793 Merge current state of Frag-Rewrite mrschick 2024-07-22 11:21:01 +0200
  • b160189fde Update CfgVehicles.hpp johnb432 2024-07-22 10:02:50 +0200
  • e3e796f3a5 Reenable UAV AI when on ground when paradropped #10137 johnb432 2024-07-22 09:35:27 +0200
  • b70aafa876 Update fnc_unload.sqf #7984 johnb432 2024-07-22 09:29:39 +0200
  • 8ea8771192 Merge branch 'master' into pr/7984 johnb432 2024-07-22 09:29:28 +0200
  • b6e9cabc34
    Cargo & Dragging - Disable UAV AI when being dragged, carried or cargo (#10100) johnb432 2024-07-22 08:38:39 +0200
  • edea6ee73a Remove attachment name from attach/detach actions johnb432 2024-07-22 08:36:49 +0200
  • 9d761c9a79
    Update nightvision-framework.md Will/KJW 2024-07-22 00:46:13 +0100
  • 6ab90f2f7b
    Update fnc_changeNVGBrightness.sqf Will/KJW 2024-07-22 00:45:54 +0100
  • 6f8e6c84d9
    Update XEH_postInit.sqf Will/KJW 2024-07-22 00:42:54 +0100
  • 57ce1bc0a0
    Update addons/nightvision/XEH_postInit.sqf Will/KJW 2024-07-22 00:42:39 +0100
  • 03e391be80
    Update XEH_postInit.sqf Will/KJW 2024-07-22 00:23:55 +0100
  • df0b3e5618
    Merge branch 'acemod:master' into master #9896 Will/KJW 2024-07-22 00:23:11 +0100
  • 897e7dfa5b
    Update fnc_changeNVGBrightness.sqf Will/KJW 2024-07-22 00:21:57 +0100
  • df5158f098 Common - Add ace_common_fnc_switchAttachmentMode PabstMirror 2024-07-21 16:03:36 -0500
  • 05c7f84b01
    Medical Engine - Allow disabling seat locking on vehicle types (#10123) PabstMirror 2024-07-21 14:31:57 -0500
  • 019aef62f4
    Update addons/dogtags/XEH_postInit.sqf #10130 PabstMirror 2024-07-21 14:21:30 -0500
  • 1321c03a6e Cleanup #7761 markinglaser johnb432 2024-07-20 21:51:11 +0200
  • 4f726d6bc0 Merge branch 'master' into markinglaser johnb432 2024-07-20 21:20:20 +0200
  • 3f5a2ee64b
    RHS Compats - Remove silent ace_hearing dependency from RHS compats (#10134) johnb432 2024-07-20 21:19:18 +0200
  • b50119f953 Merge branch 'master' into pr/6144 johnb432 2024-07-20 21:10:49 +0200
  • f6c5425733
    RHS Compats - Add common to loadorder (#10133) johnb432 2024-07-20 21:10:16 +0200
  • 0c4b500008 Remove hearing silent hearing dependency from RHS compats #10134 johnb432 2024-07-20 21:07:39 +0200
  • eaf7ff7159 Add common to RHS compat loadorder #10133 johnb432 2024-07-20 20:53:26 +0200
  • 6d80dcc7ee Multiple fixes & tweaks johnb432 2024-07-20 20:51:37 +0200
  • f291fe17ea Updated code for current mod structure johnb432 2024-07-20 16:37:02 +0200
  • be26111d66 Merge branch 'master' into pr/6144 johnb432 2024-07-20 16:35:02 +0200
  • dfca327d6a Remove switching from PIP to regular 2D johnb432 2024-07-20 15:43:41 +0200
  • fe7c2a88c1 Move attach & detach actions under item action johnb432 2024-07-20 15:24:24 +0200
  • 6922f2fd60 Merge branch 'master' into pr/8420 johnb432 2024-07-20 15:09:29 +0200
  • 428011aa72 Merge branch 'master' into weaponAttachmentToggleMode johnb432 2024-07-20 12:29:46 +0200
  • 1ef4cd4c3b Add setting and take epilepsy friendly mode into account #7740 realPulseCheck johnb432 2024-07-20 12:23:41 +0200
  • 7f7fbf5efa Code cleanup johnb432 2024-07-20 11:23:31 +0200
  • 397826df75 Update fnc_checkPulseProgress.sqf johnb432 2024-07-20 11:06:36 +0200
  • 466f1bb1c9 Merge branch 'master' into realPulseCheck johnb432 2024-07-20 11:06:27 +0200
  • 4cb358ebf2
    Dogtags - Add missing private (#10132) johnb432 2024-07-20 10:26:01 +0200
  • 4a517b0dc6 Merge branch 'master' into safemode-refactor johnb432 2024-07-20 09:02:35 +0200
  • 3710bb83c0 Update fnc_getDogtagItem.sqf #10132 johnb432 2024-07-20 08:58:01 +0200