ACE3/addons/explosives
Jo David 33a14076fc Merge branch 'master' of https://github.com/acemod/ACE3 into translations
Conflicts:
	addons/captives/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
..
Data
functions Explosives: Fix cursor interaction menu breaking 2015-04-09 22:46:19 -05:00
UI
$PBOPREFIX$
CfgACE_Triggers.hpp
CfgAmmo.hpp
CfgEventHandlers.hpp
CfgMagazines.hpp
CfgModule.hpp
CfgVehicles.hpp
CfgWeapons.hpp
config.cpp
ExplosivesUI.hpp
README.md
script_component.hpp
stringtable.xml translations 2015-04-07 10:02:33 +02:00
XEH_postInit.sqf Explosives: cancel placement when opening interact 2015-04-09 14:48:27 -05:00
XEH_preInit.sqf

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.

Maintainers

The people responsible for merging changes to this component or answering potential questions.