ACE3/addons/viewdistance
Enrico Machado 0f38de2bd0
Translations - Portuguese (#9576)
Fixed Portuguese typos
2023-10-24 13:59:21 -04:00
..
functions General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
$PBOPREFIX$ Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initSettings.sqf General - Setting category cleanup (#8640) 2021-10-30 16:42:47 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Translations - Portuguese (#9576) 2023-10-24 13:59:21 -04:00
XEH_clientInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.