ACE3/addons/optics
2020-01-05 18:37:48 +01:00
..
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
models
reticles
$PBOPREFIX$
CfgEventHandlers.hpp Cleanup (#5463) 2017-08-29 17:47:01 -05:00
CfgJointRails.hpp
CfgOpticsEffect.hpp Cleanup (#5463) 2017-08-29 17:47:01 -05:00
CfgPreloadTextures.hpp
CfgRscTitles.hpp Cleanup (#5463) 2017-08-29 17:47:01 -05:00
CfgVehicles.hpp
CfgWeapons.hpp Cleanup (#5463) 2017-08-29 17:47:01 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Traslations (#7390) 2020-01-05 18:37:48 +01:00
XEH_postInit.sqf Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Cleanup (#5463) 2017-08-29 17:47:01 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_optics

Adds animated 2D and PiP (picture-in-picture) optics.

Maintainers

The people responsible for merging changes to this component or answering potential questions.