ACE3/addons/gunbag
2020-04-25 08:41:45 +02:00
..
data cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
ui added gunbag 2016-05-03 10:21:21 +02:00
$PBOPREFIX$ added gunbag 2016-05-03 10:21:21 +02:00
CfgEventHandlers.hpp gunbag improvements 2016-06-12 13:51:23 +02:00
CfgVehicles.hpp Move gunbag type from inheritance to config property (#7022) 2019-06-04 20:00:55 -05:00
config.cpp enable gunbag for all non-machinegun primary weapons 2016-07-07 09:47:02 +02:00
README.md Cealnup quotes, capitalization, function headers 2016-06-12 23:56:00 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update German Translations (#7469) 2020-02-22 21:53:35 +01:00
XEH_preInit.sqf conform isnil checking: gunbag 2020-02-12 17:28:28 +01:00
XEH_PREP.hpp enable gunbag for all non-machinegun primary weapons 2016-07-07 09:47:02 +02:00
XEH_preStart.sqf added gunbag 2016-05-03 10:21:21 +02:00

ace_gunbag

Adds a gunbag for DMRs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.