ACE3/addons/interaction
Nicolás Badano a284cc3f6b Merge pull request #1755 from ToasterBR/master
Translation to Brazilian Portuguese (PT-BR)
2015-06-29 17:22:38 -03:00
..
functions Handcuff icon for passengerActions 2015-06-13 00:12:13 -05:00
rsc AGM_Interaction pre CBA 2015-01-11 16:32:51 -03:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_Settings.hpp First batch of settings files 2015-05-14 20:46:35 +02:00
ACE_ZeusActions.hpp Moved base ACE_ZeusActions to ace_interaction 2015-06-06 17:33:13 +01:00
CfgEventHandlers.hpp Old Interaction Events (1713999 is long dead) 2015-04-13 01:03:08 -05:00
CfgVehicles.hpp Merge branch 'master' into sitting 2015-06-13 21:43:42 +02:00
config.cpp Moved base ACE_ZeusActions to ace_interaction 2015-06-06 17:33:13 +01:00
Menu_Config.hpp Macroize all stringtables 2015-06-05 21:02:24 -05:00
README.md Tabs to Spaces, Removed unused GUI class 2015-05-09 22:25:48 +02:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml Merge pull request #1755 from ToasterBR/master 2015-06-29 17:22:38 -03:00
XEH_postInit.sqf Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
XEH_preInit.sqf Allow positions for actions to be computed dynamically. Also leverage that for the position of the "Weapon" action, instead of hard coding an exception for that. 2015-05-01 01:56:39 -03:00

ace_interaction

Provides interaction options between units.

Maintainers

The people responsible for merging changes to this component or answering potential questions.