ACE3/addons/explosives
KoffeinFlummi 1e786d4a92 Merge https://github.com/FreeZbe/ACE3 into french-merge
Conflicts:
	addons/ballistics/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-05-01 17:45:00 +02:00
..
Data
functions Removed obsolete comment 2015-05-01 13:50:01 +02:00
UI
$PBOPREFIX$
ACE_Triggers.hpp renamed hpp to ACE_Triggers 2015-04-10 17:09:48 +02:00
CfgAmmo.hpp
CfgEventHandlers.hpp
CfgMagazines.hpp
CfgModule.hpp
CfgVehicles.hpp Revert "remove author from items inheriting ACE_ItemCore" 2015-04-21 19:07:42 -03:00
CfgWeapons.hpp
config.cpp renamed hpp to ACE_Triggers 2015-04-10 17:09:48 +02:00
ExplosivesUI.hpp
README.md
script_component.hpp Attach the real explosive 2015-04-28 23:57:11 -05:00
stringtable.xml Merge https://github.com/FreeZbe/ACE3 into french-merge 2015-05-01 17:45:00 +02:00
XEH_postInit.sqf Private Variables 2015-04-29 00:05:02 -05:00
XEH_preInit.sqf

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.

Maintainers

The people responsible for merging changes to this component or answering potential questions.