ACE3/addons/overheating
commy2 e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
..
functions Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Add an unjam action to the interact menu when the weapon is jammed 2016-02-20 20:19:56 -03:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
CfgEventHandlers.hpp Overheating - Add Master Enabled Setting (barrelPR) 2016-05-04 14:59:04 -05:00
CfgMagazines.hpp Add spare barrel to VA in 1.64 (#4328) 2016-09-04 21:26:15 +02:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Definable classname for Spare Barrel (#4121) 2016-08-27 10:21:15 +02:00
CfgWeapons.hpp Fix overheating spare barrels 2016-07-03 12:58:40 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml PL Translation 3.7.1 (#4395) 2016-09-18 22:00:13 +02:00
XEH_postInit.sqf add priority parameter to doGesture 2016-07-13 11:00:31 +02:00
XEH_preInit.sqf Remove redundant getMagazineIndex compatibility function 2016-07-07 20:16:03 +02:00
XEH_PREP.hpp Definable classname for Spare Barrel (#4121) 2016-08-27 10:21:15 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.

Maintainers

The people responsible for merging changes to this component or answering potential questions.