ACE3/addons/frag
2024-08-15 18:24:42 -05:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Changed fired function description 2024-08-15 18:24:42 -05:00
$PBOPREFIX$ Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgAmmo.hpp removed "class eventhandler" references 2024-07-29 21:04:11 -05:00
CfgAmmoBaseClasses.hpp updated config path to be relevant to post-EH version 2024-07-18 18:55:46 -05:00
CfgAmmoFragParameters.hpp removed extra newlines and double spaces 2024-07-30 13:36:56 -05:00
CfgAmmoReflections.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgAmmoSpall.hpp add newline and fix blacklist 2024-07-30 13:22:16 -05:00
CfgEventhandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp missed comma 2024-07-17 01:56:35 -05:00
initSettings.inc.sqf Initial rollback to old frag simulation and spalling simulation. Updated spall to function and helpter functions as well 2024-07-17 01:53:40 -05:00
initSettingsDebug.inc.sqf Made clear traces global again, added interaction condition 2024-03-02 14:54:19 +01:00
README.md trailing spaces 2024-01-15 14:09:20 -06:00
script_component.hpp accidentally committed script_component.hpp w/ debug enabled 2024-07-29 23:17:05 -05:00
stringtable.xml Removed unused stringtable items 2024-07-30 16:22:53 -05:00
XEH_postInit.sqf fixed small mistakes in names and function calls 2024-07-16 22:40:13 -05:00
XEH_preInit.sqf removed unused variables & EHs and set defaults in the case debug mode draw isn't used 2024-07-29 20:40:39 -05:00
XEH_PREP.hpp Updated should frag and fired functions to handle submunitions 2024-08-03 14:55:53 -05:00
XEH_preStart.sqf fixed a few more script_comps 2024-01-11 15:44:01 -06:00

ace_frag

Explosive fragmentation, round spalling, and explosive reflection