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5ee1df424d
* Medical_ai - Optimize 'fnc_isInjured' * Laserpointer - Optimize 'fnc_onDraw' * Overheating - Skip ground detection if possible * Overheating - Replace function call with inline code * Overheating - Nest 'firedEH' abort conditions * Overheating - Remove duplicate code / Skip function call if possible * Overheating - Cache energy increment |
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.. | ||
fnc_calculateCooling.sqf | ||
fnc_canCheckSpareBarrelsTemperatures.sqf | ||
fnc_canSwapBarrel.sqf | ||
fnc_canUnjam.sqf | ||
fnc_checkSpareBarrelsTemperatures.sqf | ||
fnc_checkTemperature.sqf | ||
fnc_clearJam.sqf | ||
fnc_displayTemperature.sqf | ||
fnc_firedEH.sqf | ||
fnc_getWeaponData.sqf | ||
fnc_handleTakeEH.sqf | ||
fnc_jamWeapon.sqf | ||
fnc_loadCoolestSpareBarrel.sqf | ||
fnc_overheat.sqf | ||
fnc_sendSpareBarrelsTemperaturesHint.sqf | ||
fnc_swapBarrel.sqf | ||
fnc_swapBarrelAssistant.sqf | ||
fnc_swapBarrelCallback.sqf | ||
fnc_updateSpareBarrelsTemperaturesThread.sqf | ||
fnc_updateTemperature.sqf | ||
fnc_updateTemperatureThread.sqf | ||
script_component.hpp |