.. |
data
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Added missing semicolon (#5487)
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2017-09-10 14:44:26 +02:00 |
functions
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Fix unconscious hidden status not being reset on respawn (#6006)
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2018-01-02 16:18:44 +00:00 |
sounds
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port inject sound
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2015-04-15 22:16:54 +02:00 |
ui
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Use GVAR where applicable
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2016-07-20 07:15:18 +03:00 |
$PBOPREFIX$
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Derp
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2015-02-26 07:41:56 +01:00 |
ACE_Medical_Actions.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
ACE_Medical_SelfActions.hpp
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Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521)
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2017-10-01 13:38:11 -05:00 |
ACE_Medical_Treatments.hpp
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Merge branch 'master' into merge-basic-and-advanced
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2016-06-30 11:27:51 +02:00 |
ACE_Settings.hpp
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Settings strings (#6136)
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2018-02-13 13:30:38 -06:00 |
CfgActions.hpp
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Disable redefinition warnings
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2016-06-16 23:40:46 +02:00 |
CfgEden.hpp
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Medical/Repair 3den Toolbox State Fix (Bug fix for #4902) (#4905)
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2017-02-18 12:27:36 -06:00 |
CfgEventHandlers.hpp
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Don't recompile XEH EH's before every call (#5728)
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2017-11-07 15:21:58 -06:00 |
CfgFactionClasses.hpp
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
CfgSounds.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgVehicles.hpp
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Add ability to pull dead body out of vehicle (#5630)
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2017-11-17 16:47:58 -06:00 |
CfgWeapons.hpp
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Add ACE_Arsenal (#5734)
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2017-12-07 08:48:10 +01:00 |
config.cpp
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Merge branch 'master' into armake
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2018-02-06 14:34:07 +01:00 |
README.md
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README.md files added to all modules
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2015-08-19 04:18:33 +02:00 |
script_component.hpp
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convert log macros to cba versions (#4282)
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2016-10-02 12:55:31 +02:00 |
stringtable.xml
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Update Japanese translations (#6340)
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2018-05-11 08:39:32 -05:00 |
XEH_postInit.sqf
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Add ACE_Arsenal (#5734)
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2017-12-07 08:48:10 +01:00 |
XEH_preInit.sqf
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update extension check (#5899)
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2017-12-20 15:41:06 -06:00 |
XEH_PREP.hpp
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Don't recompile XEH EH's before every call (#5728)
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2017-11-07 15:21:58 -06:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |