ACE3/addons/interact_menu
PabstMirror ff3ddbe287 Building Interact - Dummy object instead of hiding
Fix #3038
InteractiMenu now checks `isObjectHidden`,
So now use dummy object instead of hiding a real one
2015-12-15 12:04:03 -06:00
..
functions Building Interact - Dummy object instead of hiding 2015-12-15 12:04:03 -06:00
ui Make interac_menu work in real 2D: 2015-03-23 18:08:31 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
ACE_Settings.hpp Cleanup 2015-11-20 14:53:16 -06:00
CfgActions.hpp hide open bag option when it's not selected via scroll wheel 2015-04-20 22:00:13 +02:00
CfgEventHandlers.hpp basic self actions 2015-02-18 18:58:06 -03:00
config.cpp Moved base ACE_ZeusActions to ace_interaction 2015-06-06 17:33:13 +01:00
CursorMenus.hpp Remove unused control 2015-06-04 15:40:56 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp #828 - Private Variables for Interact Menu 2015-04-29 01:26:13 -05:00
stringtable.xml fixes 2015-11-27 21:54:04 +01:00
XEH_clientInit.sqf #2486 - Run color setup on settingsInit 2015-09-26 22:02:05 -05:00
XEH_preInit.sqf #1984 - Always make sure ACE_MainActions exists 2015-08-02 15:33:16 -05:00

ace_interact_menu

Base framework for interaction menu.

Maintainers

The people responsible for merging changes to this component or answering potential questions.