ACE3/addons/medical/functions
2015-03-09 21:08:18 +01:00
..
fnc_actionCheckBloodPressure.sqf Readded checkBloodPressure and checkPulse actions. 2015-03-08 17:13:17 +01:00
fnc_actionCheckBloodPressureLocal.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_actionCheckPulse.sqf Readded checkBloodPressure and checkPulse actions. 2015-03-08 17:13:17 +01:00
fnc_actionCheckPulseLocal.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_actionCheckResponse.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_actionLoadUnit.sqf Indentation 2015-03-07 13:57:36 +01:00
fnc_actionPlaceInBodyBag.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_actionRemoveTourniquet.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_actionUnloadUnit.sqf Added load and unload actions 2015-03-01 10:44:08 +01:00
fnc_addHeartRateAdjustment.sqf Added addHeartRateAdjustment function 2015-02-21 21:32:25 +01:00
fnc_addToInjuredCollection.sqf Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
fnc_addToLog.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_addToTriageCard.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_addUnconsciousCondition.sqf Added possibility to add unconscious conditions. 2015-02-08 13:06:44 +01:00
fnc_canAccessMedicalEquipment.sqf Added canAccessMedicalEquipment check 2015-02-22 15:01:31 +01:00
fnc_canTreat.sqf Added interaction menu actions for advanced medical 2015-03-09 21:05:01 +01:00
fnc_determineIfFatal.sqf Fixed handleDamage wounds 2015-02-28 22:37:39 +01:00
fnc_displayPatientInformation.sqf Indentation 2015-03-07 13:57:36 +01:00
fnc_getBloodLoss.sqf Expanded the medical settings 2015-03-08 12:05:52 +01:00
fnc_getBloodPressure.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getBloodVolumeChange.sqf Clean up of old CSE code 2015-02-14 20:29:07 +01:00
fnc_getCardiacOutput.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getHeartRateChange.sqf Added support for callbacks with heart rate changes through medication 2015-03-03 20:07:09 +01:00
fnc_getTriageStatus.sqf Added triage status 2015-03-05 20:55:38 +01:00
fnc_getTypeOfDamage.sqf Added new injury and treatment systems for advanced medical 2015-02-21 21:10:57 +01:00
fnc_getUnconsciousCondition.sqf Added medical settings module 2015-03-06 22:54:44 +01:00
fnc_handleDamage_advanced.sqf Indentation 2015-03-07 13:57:36 +01:00
fnc_handleDamage_advancedSetDamage.sqf Fixed advanced medical handleDamage chain. Now supports killing units. 2015-02-28 19:22:46 +01:00
fnc_handleDamage_airway.sqf Improvements made for airway implementation 2015-03-08 15:58:35 +01:00
fnc_handleDamage_basic.sqf First draft of death prevention 2015-02-10 13:33:40 +01:00
fnc_handleDamage_caching.sqf Improvements made to the advanced handleDamage system 2015-03-05 18:42:32 +01:00
fnc_handleDamage_fractures.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_handleDamage_internalInjuries.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_handleDamage_wounds.sqf Support for a max damage value for wounds 2015-03-06 22:41:20 +01:00
fnc_handleDamage.sqf Added medical settings module 2015-03-06 22:54:44 +01:00
fnc_handleKilled.sqf Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
fnc_handleLocal.sqf Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
fnc_handleUnitVitals.sqf Improvements made for airway implementation 2015-03-08 15:58:35 +01:00
fnc_hasItem.sqf Added canAccessMedicalEquipment check 2015-02-22 15:01:31 +01:00
fnc_hasItems.sqf Fixed indentation 2015-02-28 19:28:05 +01:00
fnc_hasMedicalEnabled.sqf Improvements and fixes for injured loop and enabledFor check 2015-03-05 18:42:08 +01:00
fnc_hasTourniquetAppliedTo.sqf Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions. 2015-02-22 00:44:11 +01:00
fnc_init.sqf Fixed variable default values 2015-03-05 18:40:55 +01:00
fnc_isInMedicalFacility.sqf Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions. 2015-02-22 00:44:11 +01:00
fnc_isMedic.sqf Indentation 2015-03-07 13:57:36 +01:00
fnc_isMedicalVehicle.sqf Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions. 2015-02-22 00:44:11 +01:00
fnc_moduleAssignMedicalFacility.sqf headers 2015-03-07 13:47:28 +01:00
fnc_moduleAssignMedicalVehicle.sqf headers 2015-03-07 13:47:28 +01:00
fnc_moduleAssignMedicRoles.sqf headers 2015-03-07 13:47:28 +01:00
fnc_moduleMedicalSettings.sqf Expanded the medical settings 2015-03-08 12:05:52 +01:00
fnc_moduleTreatmentConfiguration.sqf Expanded the medical settings 2015-03-08 12:05:52 +01:00
fnc_onMedicationUsage.sqf Support for unlimited dosages 2015-03-03 20:16:04 +01:00
fnc_onPropagateWound.sqf Indentation 2015-03-07 13:57:36 +01:00
fnc_onWoundUpdateRequest.sqf Indentation 2015-03-07 13:57:36 +01:00
fnc_parseConfigForInjuries.sqf Support for a max damage value for wounds 2015-03-06 22:41:20 +01:00
fnc_playInjuredSound.sqf Fixed injured sounds 2015-03-08 15:13:32 +01:00
fnc_reactionToDamage.sqf Added reactionToDamage and onTreatmentCompleted event 2015-02-21 23:14:21 +01:00
fnc_selectionNameToNumber.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_setCardiacArrest.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
fnc_setDead.sqf Added revive state / prevent death and unconscious conditions 2015-03-08 12:27:52 +01:00
fnc_setHitPointDamage.sqf Various Cleanups 2015-02-28 20:46:36 +01:00
fnc_setUnconscious.sqf Added events for unconscious 2015-03-08 17:52:40 +01:00
fnc_treatment_failure.sqf Added medical settings module 2015-03-06 22:54:44 +01:00
fnc_treatment_success.sqf Added medical settings module 2015-03-06 22:54:44 +01:00
fnc_treatment.sqf Added interaction menu actions for advanced medical 2015-03-09 21:05:01 +01:00
fnc_treatmentAdvanced_bandage.sqf Added support for bandaging a specific injury class on a selection 2015-03-09 20:03:17 +01:00
fnc_treatmentAdvanced_bandageLocal.sqf Added support for bandaging a specific injury class on a selection 2015-03-09 20:03:17 +01:00
fnc_treatmentAdvanced_CPR.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_treatmentAdvanced_CPRLocal.sqf Added more treatment options and variables to init 2015-02-28 11:41:27 +01:00
fnc_treatmentAdvanced_fullHeal.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_treatmentAdvanced_fullHealLocal.sqf Fixed variable default values 2015-03-05 18:40:55 +01:00
fnc_treatmentAdvanced_medication.sqf Fixed indentation 2015-02-28 19:28:05 +01:00
fnc_treatmentAdvanced_medicationLocal.sqf Added onOverDose callback. Allows for medication specific side effects. 2015-03-03 20:12:57 +01:00
fnc_treatmentBasic_bandage.sqf Get treatment callback structure working 2015-02-28 22:10:20 +01:00
fnc_treatmentBasic_bloodbag.sqf Get treatment callback structure working 2015-02-28 22:10:20 +01:00
fnc_treatmentBasic_epipen.sqf Get treatment callback structure working 2015-02-28 22:10:20 +01:00
fnc_treatmentBasic_morphine.sqf Get treatment callback structure working 2015-02-28 22:10:20 +01:00
fnc_treatmentIV.sqf Fixed indentation 2015-02-28 19:28:05 +01:00
fnc_treatmentIVLocal.sqf Fixed headers 2015-02-21 21:25:37 +01:00
fnc_treatmentTourniquet.sqf Fixed indentation 2015-02-28 19:28:05 +01:00
fnc_treatmentTourniquetLocal.sqf Added tourniquet treatment functions 2015-02-21 21:26:39 +01:00
fnc_useItem.sqf More work done on medical 2015-02-28 13:17:17 +01:00
fnc_useItems.sqf Fixed indentation 2015-02-28 19:28:05 +01:00
script_component.hpp Added initial port of CSE medical (CMS) 2015-01-18 22:16:35 +01:00