ACE3/addons/fcs
Thomas Kooi 727cb38be6 Merge pull request #3218 from SzwedzikPL/fix3202
Fix laser_selfdesignate does not measure the distance
2016-02-04 20:17:06 +01:00
..
functions Merge pull request #3218 from SzwedzikPL/fix3202 2016-02-04 20:17:06 +01:00
$PBOPREFIX$ Add PBOPREFIX 2015-01-12 11:27:56 +01:00
CfgAmmo.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgEventHandlers.hpp code cleanup fcs 2015-12-10 16:00:14 +01:00
CfgMagazines.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgOptics.hpp align correctly, create event, remove FCS from laserDesignator. 2015-04-14 16:20:03 -07:00
CfgVehicles.hpp Add FCS to gunner and commander RCWS types for MRAPs, APCs, and arty. 2016-01-21 16:00:55 +01:00
CfgWeapons.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
config.cpp ace extensions class for modularity 2015-04-20 18:48:58 +02:00
initKeybinds.sqf code cleanup fcs 2015-12-10 16:00:14 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Czech Translation - Update 2016-02-03 18:31:31 +01:00
XEH_postInit.sqf fix fcs keyup/down forced params #3202 2016-01-25 09:49:47 +01:00
XEH_preInit.sqf Enhance ranging. 2016-01-21 02:02:50 +01:00

ace_fcs

Adds a fire control system to armoured vehicles and helicopters, allowing precise engagement of stationary and moving targets.

Maintainers

The people responsible for merging changes to this component or answering potential questions.