ACE3/addons/medical
Glowbal 1d66d46501 Fix damaged array not being overwritten.
This fixes an issue were injured body parts were displayed as blue instead of red. Happens when using advanced medical with AI running in basic mode.
2016-06-27 19:55:00 +02:00
..
data Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
functions Fix damaged array not being overwritten. 2016-06-27 19:55:00 +02:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui remove BI blood overlay 2016-06-06 14:14:45 +02:00
$PBOPREFIX$
ACE_Medical_Actions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_SelfActions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_Treatments.hpp Fix incorrect values for bandage configuration 2016-06-27 19:01:33 +02:00
ACE_Settings.hpp Fix double displayName in medical settings 2016-03-22 13:05:47 +01:00
CfgActions.hpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
CfgEden.hpp Update 3den attributes to use 1.60 scaling (#3857) 2016-06-02 09:26:57 -05:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgFactionClasses.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
CfgWeapons.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
config.cpp Rename events: 2016-06-24 10:45:13 -03:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml Update french translation 2016-06-19 15:16:43 +02:00
XEH_init.sqf Remove non functional event driven handleDamage 2016-02-07 13:18:19 +01:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
XEH_PREP.hpp remove BI blood overlay 2016-06-06 14:14:45 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Fix medical events 2016-06-03 20:57:21 +02:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.