.. |
functions
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Cleanup Function Headers titles
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2016-06-18 11:50:41 +02:00 |
sounds
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Added weapon resting & weapon jam sounds
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2015-02-01 11:11:51 +01:00 |
UI
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Add an unjam action to the interact menu when the weapon is jammed
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2016-02-20 20:19:56 -03:00 |
$PBOPREFIX$
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
ACE_Settings.hpp
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Fix Capitalization of ACE Settings classes. (#3627)
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2016-05-07 22:14:56 +02:00 |
CfgEventHandlers.hpp
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Overheating - Add Master Enabled Setting (barrelPR)
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2016-05-04 14:59:04 -05:00 |
CfgMagazines.hpp
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Localize spare barrel's displayName
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2016-03-01 19:26:20 -03:00 |
CfgSounds.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgVehicles.hpp
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Merge branch 'master' into useQuotedPathMacros
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2016-05-30 21:14:17 +02:00 |
CfgWeapons.hpp
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Normalize leftovers
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2016-06-09 14:28:31 +02:00 |
config.cpp
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
README.md
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Add remaining READMEs, add helper script
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2015-01-26 14:34:48 +01:00 |
script_component.hpp
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Added beautified component names
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2016-06-20 11:44:36 +02:00 |
stringtable.xml
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Add missing french entries in stringtables and update older ones
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2016-06-19 01:18:12 +02:00 |
XEH_postInit.sqf
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qGVAR overheating and reloadlaunchers
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2016-05-25 20:13:36 +02:00 |
XEH_preInit.sqf
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Fix travis warning
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2016-03-05 13:18:41 -03:00 |
XEH_PREP.hpp
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |