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data
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Add Adenosine to replace atropine #1573
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2016-02-07 12:54:23 +01:00 |
functions
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Move the dead body cleanup PFH to a loop using waitAndExecute
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2016-02-28 23:33:51 -03:00 |
sounds
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port inject sound
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2015-04-15 22:16:54 +02:00 |
ui
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Replace Purista with Roboto - everywhere, close #3401
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2016-02-24 15:06:27 +01:00 |
$PBOPREFIX$
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ACE_Medical_Actions.hpp
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Add Adenosine to replace atropine #1573
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2016-02-07 12:54:23 +01:00 |
ACE_Medical_SelfActions.hpp
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Add Adenosine to replace atropine #1573
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2016-02-07 12:54:23 +01:00 |
ACE_Medical_Treatments.hpp
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Fix duplicate {
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2016-02-21 01:04:12 +01:00 |
ACE_Settings.hpp
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Add medical category to delayUnconCaptive
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2016-02-25 17:03:38 +01:00 |
CfgActions.hpp
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Fix for 'Treat at...' option
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2015-07-06 21:30:49 +02:00 |
CfgEden.hpp
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Add medic threeden control
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2016-02-22 11:26:32 -06:00 |
CfgEventHandlers.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
CfgFactionClasses.hpp
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
CfgSounds.hpp
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CfgVehicles.hpp
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remove module settings
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2016-02-23 15:49:03 +01:00 |
CfgWeapons.hpp
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Add Adenosine to replace atropine #1573
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2016-02-07 12:54:23 +01:00 |
config.cpp
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ace repair and medical attributes
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2016-02-07 23:56:45 +01:00 |
README.md
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README.md files added to all modules
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2015-08-19 04:18:33 +02:00 |
script_component.hpp
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
stringtable.xml
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Fix length of a display name
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2016-02-27 12:51:32 +01:00 |
XEH_init.sqf
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Remove non functional event driven handleDamage
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2016-02-07 13:18:19 +01:00 |
XEH_postInit.sqf
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Fix some undefined functions / strings
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2016-02-20 16:58:45 -06:00 |
XEH_preInit.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_PREP.hpp
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Move the dead body cleanup PFH to a loop using waitAndExecute
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2016-02-28 23:33:51 -03:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_respawn.sqf
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Replace all use of deprecated commands
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2016-01-19 09:39:07 -06:00 |