ACE3/addons/cargo
Dystopian 9f291c86d8 Cargo load menu overhaul (#4871)
* Add submenu with vehicles to cargo load menu

* replace private ARRAY with keyword

* fix ace function macro using

* filter vehicles without cargo

* add Load condition, clean params, fix param reusing

* replace nearEntities with nearestObjects, add macro

* optimize, del magic, replace count with forEach

* del unused functions

* del useless _this parameter
2017-05-31 17:02:24 +02:00
..
functions Cargo load menu overhaul (#4871) 2017-05-31 17:02:24 +02:00
UI Add makeLoadable sync module 2016-01-21 22:12:54 -06:00
$PBOPREFIX$ add PBO to load things into vehicles 2015-03-29 15:20:39 +02:00
ACE_Settings.hpp Add Paradrop Time Coefficient Setting (#5116) 2017-05-05 14:02:59 -05:00
CfgEventHandlers.hpp Fix static weapons not being loadable in cargo (#4205) 2016-08-05 12:03:45 -05:00
CfgVehicles.hpp Add Paradrop Time Coefficient Setting (#5116) 2017-05-05 14:02:59 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
menu.hpp paradrop crates from helicopter or plane cargo (#2468) 2016-08-27 10:14:54 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Cargo load menu overhaul (#4871) 2017-05-31 17:02:24 +02:00
stringtable.xml Italian translation (Add & Fix) (#5193) 2017-05-23 13:44:17 -05:00
XEH_postInit.sqf paradrop crates from helicopter or plane cargo (#2468) 2016-08-27 10:14:54 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Cargo load menu overhaul (#4871) 2017-05-31 17:02:24 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_cargo

Adds cargo menu to vehicles and allows loading and unloading of cargo items.

Maintainers

The people responsible for merging changes to this component or answering potential questions.