ACE3/addons/parachute
commy2 558a4fb363 Merge pull request #461 from Tenga/altimeter-fix
Altimeter fix, division by zero when no time has passed (game paused, etc.)
2015-04-17 12:49:06 +02:00
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functions Altimeter fix, division by zero when no time has passed (game paused, etc.) 2015-04-11 00:14:06 +02:00
UI Initiated AGM_Parachute merge. 2015-02-02 22:31:48 +02:00
$PBOPREFIX$ Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgEventHandlers.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgVehicles.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
CfgWeapons.hpp rewrite assigned item fix 2015-04-10 18:31:43 +02:00
config.cpp Parachute - Config Division/Formating 2015-03-12 00:05:28 -05:00
README.md Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
RscTitles.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
script_component.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
stringtable.xml Translation: N to R 2015-04-13 23:45:44 +02:00
XEH_postInit.sqf #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
XEH_preInit.sqf Fixed headers to be more consistent with ACE. 2015-02-03 00:05:03 +02:00

ace_parachute

Improves parachutes and adds an altimeter.

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