ACE3/addons/interact_menu
jtj5283449 d4855a7ff3 Korean Translation v1.0 (#4794)
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japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
..
functions Don't compile action menu for playable logics (#4666) 2016-11-12 19:39:40 -06:00
ui Make interac_menu work in real 2D: 2015-03-23 18:08:31 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
CfgActions.hpp hide open bag option when it's not selected via scroll wheel 2015-04-20 22:00:13 +02:00
CfgEventHandlers.hpp manual merge 2016-02-22 16:08:24 +01:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
CursorMenus.hpp Remove unused control 2015-06-04 15:40:56 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation v1.0 (#4794) 2017-01-02 17:52:01 -06:00
XEH_clientInit.sqf Add interaction action on demand (#4079) 2016-08-05 12:05:15 -05:00
XEH_displayLoad.sqf fix error when loading save game, fix #3391 2016-02-22 17:43:34 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add interaction action on demand (#4079) 2016-08-05 12:05:15 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_interact_menu

Base framework for interaction menu.

Maintainers

The people responsible for merging changes to this component or answering potential questions.