ACE3/addons/optics
2015-04-19 00:05:54 +02:00
..
functions fix misc issues with optics, fix #537 2015-04-13 12:04:43 +02:00
models M22 binocular mil reticle ported from ACE2. 2015-04-12 17:03:11 -07:00
reticles M22 binocular mil reticle ported from ACE2. 2015-04-12 17:03:11 -07:00
$PBOPREFIX$
CfgEventHandlers.hpp
CfgOpticsEffect.hpp
CfgPreloadTextures.hpp
CfgRscTitles.hpp fix misc issues with optics, fix #537 2015-04-13 12:04:43 +02:00
CfgVehicles.hpp remove forgotten debug item, .MD for optics, fix #439 2015-04-10 19:34:44 +02:00
CfgWeapons.hpp fix cameras breaking pip scope camera r2t texture, reenable PIP scopes in arsenal 2015-04-19 00:05:54 +02:00
config.cpp remove forgotten debug item, .MD for optics, fix #439 2015-04-10 19:34:44 +02:00
README.md remove forgotten debug item, .MD for optics, fix #439 2015-04-10 19:34:44 +02:00
script_component.hpp
stringtable.xml Translation: N to R 2015-04-13 23:45:44 +02:00
XEH_postInit.sqf fix cameras breaking pip scope camera r2t texture, reenable PIP scopes in arsenal 2015-04-19 00:05:54 +02:00
XEH_preInit.sqf

ace_optics

Adds animated 2D optics. Some of them use picture in picture.

Maintainers

The people responsible for merging changes to this component or answering potential questions.