ACE3/addons/interaction/functions
Dystopian 3feafc449f Interaction - Add Flip and Push actions to Quad Bike, Kart and Static Weapons (#6019)
* Add Flip and Push actions to Quad Bike

* Add actions to karts and static weapons

* Move magic number to macro

* Ditch here is

* Move condition to function
2018-02-26 12:23:47 -06:00
..
fnc_addPassengerActions.sqf missed one 2016-03-06 07:55:34 +01:00
fnc_addPassengersActions.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_canBecomeLeader.sqf more interaction cleanup 2015-09-28 15:37:18 +02:00
fnc_canFlip.sqf Interaction - Add Flip and Push actions to Quad Bike, Kart and Static Weapons (#6019) 2018-02-26 12:23:47 -06:00
fnc_canInteractWithCivilian.sqf Removed a portion of the condition 2015-12-23 11:52:23 -07:00
fnc_canJoinGroup.sqf more interaction cleanup 2015-09-28 15:37:18 +02:00
fnc_canJoinTeam.sqf Minor fixes, cleanup, add lint ignore directives (#5176) 2017-05-31 22:09:36 +01:00
fnc_canPardon.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_canPassMagazine.sqf Don't allow passing mags when not in same veh 2016-02-14 14:53:04 -06:00
fnc_canPullOutBody.sqf Add ability to pull dead body out of vehicle (#5630) 2017-11-17 16:47:58 -06:00
fnc_canPush.sqf Add canPush config entry to enable pushing on boats with mass higher than 2600 2016-05-13 16:33:15 +02:00
fnc_canTapShoulder.sqf more interaction cleanup 2015-09-28 18:06:25 +02:00
fnc_doBecomeLeader.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_getDoor.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_getDoorAnimations.sqf Open glass and CUP doors (#5226) 2017-06-02 16:50:53 -05:00
fnc_getDown.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_getGlassDoor.sqf Open glass and CUP doors (#5226) 2017-06-02 16:50:53 -05:00
fnc_getInteractionDistance.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_getVehiclePos.sqf Interaction - Fix div0 error in getVehiclePos (#6139) 2018-02-09 21:45:21 -06:00
fnc_getVehiclePosComplex.sqf Interaction - Fix div0 error in getVehiclePos (#6139) 2018-02-09 21:45:21 -06:00
fnc_getWeaponPos.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_handleScrollWheel.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_hideMouseHint.sqf showMouseHint - Allow adding additional icon/text lines (#5524) 2017-09-19 14:00:22 -05:00
fnc_joinTeam.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_modifyJoinGroupAction.sqf Modify JoinGroup action to show group name (#5287) 2017-06-22 16:05:19 -05:00
fnc_moduleInteraction.sqf Added rating settings (#5354) 2017-09-07 19:38:26 +02:00
fnc_openDoor.sqf Move handle on carrier doors (#5498) 2017-09-11 17:33:58 -05:00
fnc_pardon.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_passMagazine.sqf Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
fnc_pullOutBody.sqf Add ability to pull dead body out of vehicle (#5630) 2017-11-17 16:47:58 -06:00
fnc_push.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_sendAway.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_showMouseHint.sqf Cleanup optional argument headers (#5543) 2017-09-22 17:33:08 +02:00
fnc_switchLamp.sqf Rename events: 2016-06-24 10:45:13 -03:00
fnc_tapShoulder.sqf Faster, non movment blocking gesture for tap shoulder (#4578) 2016-10-20 23:44:34 +02:00
script_component.hpp big code clean up 2015-01-12 21:14:27 -08:00