ACE3/addons/medical_menu
11RDP-LoupVert fc860e7b43 French loc improvement (#5017)
* French loc improvement

(French) text as it is clutters the interface interface, making it
uneasy for medic to use the it smoothly.
https://i.gyazo.com/8d7a5bb2f15dd1332cec36f2eef510c8.png

Hopefully suggested changes fixes that.

There were a few typos and, in my opinion, unaccurate or missing
translation.
Based on French Army Field Manual, actual paramedical personnel and past
work on XMedSys.

* Pull 5017 with spaces instead of tabs

https://github.com/acemod/ACE3/pull/5017

* Fixes a minor typo

Selectioner -> Sélectionner

* Duplicate entry (French)

Removes a duplicate entry, didn't saw first time
2017-03-25 10:52:37 -05:00
..
data Clean up duplicate files 2015-08-08 18:16:11 +02:00
functions Fix blood bags not showing in medical menu (#4351) 2016-09-06 21:52:22 +02:00
ui Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
$PBOPREFIX$ Medical menu port from CSE 2015-08-02 16:56:27 +02:00
ACE_Settings.hpp Handle Distance when mounted 2015-10-13 13:40:16 -05:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml French loc improvement (#5017) 2017-03-25 10:52:37 -05:00
XEH_postInit.sqf Rename events: 2016-06-24 10:45:13 -03:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_medical_menu

Provides the CSE medical menu for the advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.