.. |
data
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Port inventory picture and model
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2015-12-17 00:21:54 +01:00 |
functions
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Cleanup optional argument headers (#5543)
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2017-09-22 17:33:08 +02:00 |
UI
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Port inventory picture and model
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2015-12-17 00:21:54 +01:00 |
$PBOPREFIX$
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Fixed Capitalized folders on include paths
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2015-05-20 23:28:10 +02:00 |
ACE_Settings.hpp
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Add some names/descriptions to settings configs
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2016-03-08 01:17:40 -06:00 |
CfgEventHandlers.hpp
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Fix Mortar Display
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2016-02-25 13:59:00 -06:00 |
cfgMagazines.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgVehicles.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgWeapons.hpp
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Use CBA Misc Items (#5502)
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2017-09-12 23:23:45 -05:00 |
config.cpp
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remove deprecated code for 3.8.0 (#4457)
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2016-09-24 22:31:10 +02:00 |
README.md
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README.md files added to all modules
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2015-08-19 04:18:33 +02:00 |
RscInGameUI.hpp
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Verify and fix cargo, nametags, rearm, reload, repair, ui, Convert infoDisplayChanged in common and mk6mortar Rsc's
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2016-05-24 18:58:27 +02:00 |
RscRangeTable.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
script_component.hpp
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convert log macros to cba versions (#4282)
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2016-10-02 12:55:31 +02:00 |
stringtable.xml
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Fix Chinese content & missing string (#5375)
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2017-07-19 20:57:20 +02:00 |
XEH_postInit.sqf
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Change mortar to ammo handling weapon on init (#4678)
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2016-11-16 11:00:50 -06:00 |
XEH_preInit.sqf
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
XEH_PREP.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |