ACE3/addons/medical
2016-01-28 18:19:15 -06:00
..
data Remove new models and just combine existing litter 2015-12-11 19:47:40 -06:00
functions Change all SCALAR to NUMBER in headers 2016-01-28 18:19:15 -06:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui Merge branch 'master' into release 2015-12-31 20:27:26 -06:00
$PBOPREFIX$ Derp 2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp Remove obsolete hotkey entries 2015-12-30 11:23:52 +01:00
ACE_Medical_SelfActions.hpp Remove obsolete hotkey entries 2015-12-30 11:23:52 +01:00
ACE_Medical_Treatments.hpp Remove new models and just combine existing litter 2015-12-11 19:47:40 -06:00
ACE_Settings.hpp #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
CfgActions.hpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
CfgEventHandlers.hpp Use playerInventoryChanged instead of Take 2015-04-14 21:28:18 +02:00
CfgFactionClasses.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgSounds.hpp Improvements made to heart rate effects 2015-03-01 14:06:44 +01:00
CfgVehicles.hpp #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
CfgWeapons.hpp Config Fixes 2015-07-25 12:56:57 -05:00
config.cpp fix Cfg capitalization 2015-11-30 17:09:26 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp disabled debug for medical 2015-09-08 19:06:01 +02:00
stringtable.xml #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
XEH_init.sqf Added init stacking 2015-09-05 12:50:32 +02:00
XEH_postInit.sqf Move littler syncedEH install to after settingInit 2016-01-14 17:06:46 -06:00
XEH_preInit.sqf Medical - addDamageToUnit Helper 2015-11-26 09:53:12 -06:00
XEH_respawn.sqf Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.