ACE3/addons/common
johnb432 c8404f496e
Arsenal - Add/Fix/Improve/Change numerous aspects (#9040)
* Arsenal update

* Fixes

* Update fnc_onSelChangedLeft.sqf

* Update fnc_updateUniqueItemsList.sqf

* Header fixes

* Fix for defines.hpp

Co-authored-by: Dystopian <sddex@ya.ru>

* Moved fnc_baseWeapon, filtered invalid items

* Update addons/arsenal/functions/fnc_scanConfig.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Fixes and tweaks

- Sorting is guaranteed to give a fixed order
- Dog tags no longer throw errors when reloading the ACE arsenal mission when you had some saved in your loadout before quitting the last time you played.

* Cleanup, bug fixes and additions

- Added the ability to add items from "CfgMagazines" into the "Misc. items" or custom tabs.
- Added "baseWeapon" class support for weapon attachments. If a weapon attachment has the config property "baseWeapon" defined, it will take that item and show that in the arsenal.
- Added stronger filtering on item scopes (scope > 0 at least for every item)
- Added "descending" (default, as it is now) and "ascending" sort order as a drop down menu,
- Unique backpacks in containers can now be removed with either the "-" or "clear all items" button.
- When sorting by a number, 2 decimal points have been added, so that when you sort by weight it returns the correct order.

* More fixes and tweaks

- Converted the arsenal to partially work with hashmaps instead of arrays (for configItems and virtualItems, currentItems is still an array).
- Because of the above, performance of FUNC(addVirtualItems) and FUNC(removeVirtualItems) has improved immensely.
- Sorting now caches results, reducing repeated sorting times drastically.
- CBA disposable launchers are handled differently now: Within the arsenal, you can change weapon attachments on disposable launchers, but you can't change their magazines (primary or secondary). Item info on the right and the stats show correct information.
- FUNC(addSort) now checks if the new sorting method already exists and doesn't add it if it does.
- FUNC(removeSort) now exists. You can't remove the default sort type (alphabetically) to avoid problems with the arsenal.
- Both FUNC(addStat) and FUNC(compileStats) actually taken priority into account now. Because of that priority on several stats needed to be tweaked.
- FUNC(removeStat) ensures that there are no gaps within the stat array (so if there is an empty spot in the stats page, it's because there is a stat, but the condition for it being shown hasn't been met).

* Update fnc_replaceUniqueItemsLoadout.sqf

* Update fnc_onSelChangedLeft.sqf

* Update fnc_scanConfig.sqf

* Update docs/wiki/framework/arsenal-framework.md

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Minor cleanup

* Baseweapon filtering

* Improvements + better unique items support

* Update fnc_fillRightPanel.sqf

* Update fnc_onSelChangedLeft.sqf

Fixed: Switching between weapons with incompatible primary magazines while a compatible secondary magazine is loaded doesn't equip the new weapon's primary magazine.

* Update addons/common/functions/fnc_uniqueUnitItems.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* undefined variable

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix undefined loadout var

* Update fnc_fillLoadoutsList.sqf

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-21 21:25:25 +03:00
..
data Medical - Hide cursor when unconscious (#8269) 2021-06-27 15:39:17 -05:00
dev General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
functions Arsenal - Add/Fix/Improve/Change numerous aspects (#9040) 2023-07-21 21:25:25 +03:00
scripts Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
sounds
UI Change ACE Hint preview (#6271) 2018-04-15 13:14:31 -05:00
$PBOPREFIX$
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEden.hpp Add 3den attribute to disable bft (#4452) 2016-09-24 21:46:03 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgLocationTypes.hpp Cleanup use of ACE_HashLocation (#4975) 2017-03-08 10:15:15 +01:00
CfgMagazines.hpp Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670 2015-04-16 10:10:24 -07:00
CfgMoves.hpp
CfgSounds.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgUIGrids.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgUnitInsignia.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
CfgVoice.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
CfgWrapperUI.hpp Medical - Hide cursor when unconscious (#8269) 2021-06-27 15:39:17 -05:00
CompassControl.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
config.cpp Common - Hide cursor during progress bar (#9128) 2023-01-24 13:57:10 -06:00
define.hpp General - Format config class defines to coding guidelines (+tool) (#8520) 2021-10-15 13:47:05 -05:00
DisableMouseDialog.hpp Common - Hide cursor during progress bar (#9128) 2023-01-24 13:57:10 -06:00
HintConfig.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
init_handleModifierKey.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
initSettings.sqf Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
ProgressScreen.hpp Common - Hide cursor during progress bar (#9128) 2023-01-24 13:57:10 -06:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscInfoType.hpp Parachute - Fix "hide altimeter" setting (#6721) 2018-12-06 16:36:35 -06:00
script_component.hpp SOG Compat - Fix compatibility with grad trenches (__has_include) (#9189) 2023-05-01 19:40:16 +02:00
script_macros.hpp
stringtable.xml Update Spanish translation (#9203) 2023-05-29 18:22:37 -05:00
XEH_missionDisplayLoad.sqf remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
XEH_postInit.sqf Arsenal - Add/Fix/Improve/Change numerous aspects (#9040) 2023-07-21 21:25:25 +03:00
XEH_preInit.sqf Common - Use hashmap variable for canDig surfaces (#9147) 2023-02-09 13:16:42 -06:00
XEH_PREP.hpp Arsenal - Add/Fix/Improve/Change numerous aspects (#9040) 2023-07-21 21:25:25 +03:00
XEH_preStart.sqf Arsenal - Add/Fix/Improve/Change numerous aspects (#9040) 2023-07-21 21:25:25 +03:00

ace_common

Common functions and systems used by other components.