ACE3/addons/goggles
jonpas 55c7b9bfc4 Merge pull request #3997 from acemod/gogglesEffectsSetting
Add goggle setting for level of effects
2016-07-09 18:48:22 +02:00
..
anim more goggles code cleanup 2015-09-30 01:31:45 +02:00
functions Merge pull request #3997 from acemod/gogglesEffectsSetting 2016-07-09 18:48:22 +02:00
textures Moved goggles to addons folder and renamed all occurances of AGM to ACE. 2015-01-18 21:43:51 +02:00
$PBOPREFIX$ Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
ACE_Settings.hpp Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
CfgEventHandlers.hpp Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
define.hpp Replace Purista with Roboto - everywhere, close #3401 2016-02-24 15:06:27 +01:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
XEH_postInit.sqf Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.

Maintainers

The people responsible for merging changes to this component or answering potential questions.