ACE3/addons/respawn
PabstMirror efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
..
functions Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ Added missing $PBOPREFIX$ for respawn 2015-05-11 15:17:44 -07:00
ACE_Settings.hpp Add slider settings (#5920) 2017-12-16 11:51:15 -06:00
CfgAddons.hpp cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicleClasses.hpp cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Chery pick 6868fa5600 (#8139) 2021-02-26 13:28:42 -06:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp remove unused non API functions 2016-02-24 09:39:39 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_serverPostInit.sqf Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00

ace_respawn

Various module options to help mission makers to quickly set up various respawn configurations.