ACE3/addons/cargo
SilentSpike f65f6e9b72 Add support for virtual cargo
Allows cargo objects to be added via classname and reduces simulation/synchronization overhead. Objects become physical upon unloading and cannot be re-made virtual, only scripts can add such virtual objects.

Also separates the player feedback from the loading/unloading code and adds a progress bar.
2015-09-27 17:34:37 +01:00
..
functions Add support for virtual cargo 2015-09-27 17:34:37 +01:00
UI Added cargo settings and settings module. 2015-08-15 09:50:00 +02:00
$PBOPREFIX$ add PBO to load things into vehicles 2015-03-29 15:20:39 +02:00
ACE_Settings.hpp Added shared logistics categories 2015-08-19 16:54:44 +02:00
CfgEventHandlers.hpp Merge pull request #2202 from jonpas/cargoEvents 2015-08-26 08:36:31 +02:00
CfgVehicles.hpp correct cargo capacities for quads, karts, boats and jets 2015-09-16 20:12:56 +02:00
config.cpp Alphabetized PREPs, removed newlines and repair references 2015-08-16 22:21:39 +02:00
menu.hpp Cleaned function headers 2015-08-16 22:41:35 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Initial load in cargo module 2015-08-10 23:07:47 +02:00
stringtable.xml Add support for virtual cargo 2015-09-27 17:34:37 +01:00
XEH_postInit.sqf Add support for virtual cargo 2015-09-27 17:34:37 +01:00
XEH_preInit.sqf Added AddCargoItem event and function to add an item by classname 2015-08-18 23:51:30 +02:00

ace_cargo

Adds cargo menu to vehicles and allows loading and unloading of cargo items.

Maintainers

The people responsible for merging changes to this component or answering potential questions.