ACE3/addons/laser
2015-09-26 19:15:09 +02:00
..
functions Switched to ACE_LOG<LEVEL>_# variation 2015-08-26 17:39:44 +02:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventhandlers.hpp Working save. 2015-04-07 12:11:28 -07:00
CfgVehicles.hpp Fixed Laser Update Position Bug 2015-09-26 19:15:09 +02:00
CfgWeapons.hpp Remove thermal, prep for coding. 2015-04-12 16:44:39 -07:00
config.cpp Begin laserdesignator UI changes. 2015-04-12 16:52:10 -07:00
initKeybinds.sqf default laser code down keybind fix 2015-07-30 22:37:08 +02:00
README.md Documentation pass 3 2015-05-17 21:01:17 +02:00
RscInGameUI.hpp tab 2015-04-17 07:28:59 -07:00
script_component.hpp Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
stringtable.xml Stringtable fixes up to medical 2015-05-27 21:19:14 +02:00
XEH_post_init.sqf Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
XEH_pre_init.sqf Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00

ace_laser

Contains various functions necessary for the realistic portrayal of laser mechanics in other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.