Epoch/Changelogs/0.3.6.0.txt

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2015-12-02 21:39:48 +00:00
**Client**
2015-12-16 17:38:25 +00:00
[Added] Ability to sell Primary weapon from hands and empty backpacks. Thanks to @He-Man
2015-12-15 18:46:09 +00:00
[Changed] Increased max player load 2x to compensate for the new stamina system in 1.54.
[Changed] Increased backpack storage limits to allow carrying long weapons.
2015-12-17 17:24:11 +00:00
[Fixed] cursorTarget function to only use new Epoch method while underwater. Should help with targeting issues on land.
[Fixed] Canceling build mode did not remove the ghost object as it should have.
2015-12-15 22:43:26 +00:00
[Fixed] Updated Epoch armor stats UI system to support new changes since 1.54.
2015-12-15 18:46:09 +00:00
[Fixed] Changes to default Arma weapon configs to allow long (Lynx,etc) weapons to be stored in backpacks.
2015-12-14 18:09:09 +00:00
[Fixed] Unable to sell after attempting to sell a temporary vehicle. Thanks to @He-Man
2015-12-15 22:43:26 +00:00
[Fixed] Updated Hitpoints for all custom Epoch characters, fixes the hitpoint .rpt errors since 1.54.
2015-12-02 21:39:48 +00:00
[Fixed] Reduce run speed of Sappers since 1.54 update.
2015-12-11 14:57:46 +00:00
[Fixed] Wood tower "add/remove wall" options are now only available when build mode is enabled.
2015-12-02 21:39:48 +00:00
**Server**
[Fixed] Typo in server side AH event handler code and repacked a3_server_settings.pbo.
[Fixed] Storage was incorrectly set to set damage to 99% instead of 1% to temp force maintenance option after restart.
[Fixed] Add player objects to remains collector, this should allow for proper corpse cleanup.
2015-12-08 17:07:43 +00:00
[Changed] Weapons will now only spawn with a single magazine and a random ammo count.
[Changed] Magazines now spawn with a random ammo count.
2015-12-02 21:39:48 +00:00
[Changed] Disable simulation of locked storage devices. This also prevents removal of items until device is unlocked/re-simulated.
[Info] Removed old .bikey and added new one for 0360.
2015-12-20 16:41:36 +00:00
**Server Build 025**
[Fixed] New workaround for inventoryOpened and locked storage protection.