vbawol
00da03e72c
reworked world object tool for new config format
2016-06-17 16:39:12 -05:00
Andrew Gregory
66e62a9377
Add epoch_serverlootobject
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to support missions. Creating lootable object then calling this to populate the object.
2016-06-17 20:24:54 +01:00
Andrew Gregory
7d2db21968
MIssion BE Filters
2016-06-17 19:15:40 +01:00
Andrew Gregory
75c5792381
Update Marker
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And add new remove marker.
2016-06-17 19:08:06 +01:00
Andrew Gregory
aad906168e
New Marker Functions
2016-06-17 19:07:24 +01:00
Andrew Gregory
c2746d8765
Update
2016-06-17 19:06:38 +01:00
Andrew Gregory
b611145eb9
Remove Map Marker
2016-06-17 19:00:07 +01:00
Andrew Gregory
7b22f6a35a
Create Marker
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Create a map marker.
2016-06-17 18:59:46 +01:00
Andrew Gregory
0b39d0179c
Replaced
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Using a name that isn't caught by BE :)
2016-06-17 18:59:19 +01:00
Raymix
923788949b
New checkbox to stop updating build files and tree.
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Constantly have to revert files manually from git :)
2016-06-17 18:55:33 +01:00
Andrew Gregory
66a553c2fb
Remove Duplicate Entry
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Land_Church_03_F
2016-06-17 18:37:09 +01:00
vbawol
80f4f9a449
0.3.9.0528
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[fixed] invalid vehicle token check was not enabled if simulation
handler was disabled.
[changed] rework load vehicle script to make vehicles immune for 120
seconds and then apply damage and hitpoints.
2016-06-16 19:27:06 -05:00
vbawol
3fcb40b56e
0.3.9.0527
2016-06-16 16:59:35 -05:00
vbawol
69e38997ae
use new custom var to track mission state
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EPOCH_playerMissionArray
2016-06-16 16:53:59 -05:00
vbawol
7218acaf5a
0.3.9.0526
2016-06-16 15:49:34 -05:00
vbawol
d5a7f3ac7d
more Tanoa loot postions
2016-06-16 15:35:02 -05:00
Andrew Gregory
d698b0342f
Central Trader
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Central Trader Props and Traders.
2016-06-16 13:16:55 +01:00
Andrew Gregory
cccc1f15d7
WorldPos and Vector Dirs
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Update to use getPosATL and Vector Position.
2016-06-16 13:09:45 +01:00
vbawol
072ef02e77
add isNull check to load vehicle
2016-06-15 10:47:29 -05:00
vbawol
7c8e645169
prevent holster when moving
2016-06-15 10:47:29 -05:00
Andrew Gregory
c85507f169
MIssing SemiColons
2016-06-15 11:51:15 +01:00
vbawol
2287f4b530
0.3.9.0525
2016-06-14 20:09:53 -05:00
vbawol
1d66702e95
remove perpetual zombie respawn
2016-06-14 20:05:22 -05:00
vbawol
f253648423
0.3.9.0524
2016-06-14 19:58:22 -05:00
vbawol
c0b6b764f8
0.3.9.0515
2016-06-14 11:33:08 -05:00
vbawol
e33cb4ef81
enable new zed brains and spawn function
2016-06-14 09:00:38 -05:00
Andrew Gregory
d4362f3b12
Ryans Support
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Zombie walking
2016-06-14 14:22:22 +01:00
Andrew Gregory
4270d5b2c1
Ryans Support
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New compiles
2016-06-14 13:04:22 +01:00
Andrew Gregory
8de35419c1
Ryans Support
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Quite likely there is a native function for this. Input total of multiple vectors and divide to find average.
2016-06-14 13:02:18 +01:00
Andrew Gregory
62b797f317
Ryans Support
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Dynamically execFSM a file and return handle.
2016-06-14 12:54:38 +01:00
Andrew Gregory
9f322a0047
Ryans Support
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Spawn a single zombie - Experimenting with cutter / object spawn. The idea being to create a 'hole' when a zed spawns in the road, one flat enough to not affect vehicles.
2016-06-14 12:53:08 +01:00
Andrew Gregory
ea98bdd6f8
Ryans Support
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Zombie behaviour vars
2016-06-14 12:50:53 +01:00
Andrew Gregory
315fa25faf
Ryans Support
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Brainz
2016-06-14 12:50:11 +01:00
Raymix
76aa1094e7
Fix: ignore html tags from structured text when calculating size
2016-06-13 23:03:32 +01:00
vbawol
bd6636a4e1
0.3.9.0513
2016-06-13 16:33:58 -05:00
Raymix
ae811485d1
woopsies
2016-06-13 22:14:27 +01:00
vbawol
cea6c78abd
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2016-06-13 15:33:52 -05:00
vbawol
4de6bc5ae3
0.3.9.0512
2016-06-13 15:33:48 -05:00
vbawol
60477059e3
Update CREDITS.md
2016-06-13 15:31:23 -05:00
vbawol
eb422ee34a
Update CREDITS.md
2016-06-13 15:30:56 -05:00
Raymix
ea6ae2f529
new dynamicText function [Video]( https://www.youtube.com/watch?v=M0tPSOqA54w )
2016-06-13 20:55:49 +01:00
vbawol
20cdc1e17b
rebuild for wrong extension
2016-06-13 14:43:12 -05:00
vbawol
329f5c9496
0.3.9.0510
2016-06-13 13:55:50 -05:00
vbawol
10f97fc448
moved persistent color configs server side.
2016-06-13 12:05:10 -05:00
vbawol
b1efe1429a
correct file path to current branch
2016-06-13 11:54:19 -05:00
vbawol
cfa542554a
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2016-06-13 10:03:07 -05:00
vbawol
fa202de790
not needed to reduce by 1
2016-06-13 10:03:00 -05:00
Raymix
139df2f43b
Revert "Better dynamic text (non-stackable)..."
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This reverts commit da2e9570db
.
2016-06-12 23:35:23 +01:00
Raymix
da2e9570db
Better dynamic text (non-stackable)...
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I'll need to discuss "Mail" function with you guys on TS to be used for stackable messages within dynamenu instead.
2016-06-12 23:27:40 +01:00
vbawol
a381d283a2
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2016-06-12 08:30:07 -05:00