vbawol
19e01ba3cd
b775
2017-05-29 17:16:36 -05:00
vbawol
84c46c7d2c
b774
2017-05-26 09:03:59 -05:00
vbawol
3902d63b4f
0.5 b757
2017-05-02 12:48:48 -05:00
vbawol
f101f66281
0.5 b756
2017-05-01 21:30:15 -05:00
vbawol
46a5d37026
0.5 b755
2017-04-22 10:25:14 -05:00
vbawol
3317b8f25d
0.5 b754
2017-04-18 14:27:04 -05:00
vbawol
21c797c39b
0.5 b753
2017-04-17 12:07:29 -05:00
vbawol
1fd690a43c
0.5 b752
2017-04-11 14:50:28 -05:00
vbawol
e3a94eaeb8
0.5 b751
2017-04-09 17:08:16 -05:00
vbawol
705a577d9a
0.5 b750
...
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
1386f675b7
0.5 b749
2017-04-03 11:50:28 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
ff13d929ec
0.5 741
2017-03-30 15:57:44 -05:00
vbawol
e6549ff7e7
0.5 b740
2017-03-30 11:54:36 -05:00
vbawol
e379038ab4
0.5 b739
...
move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00
vbawol
b402cb3219
0.5 b737
2017-03-28 13:20:40 -05:00
vbawol
f4c0d24e42
0.5 b708
2017-03-23 20:24:58 -05:00
vbawol
ea1e96d807
0.5 b707
2017-03-23 16:11:25 -05:00
vbawol
28baecfd71
0.5 b705
2017-03-23 14:45:19 -05:00
vbawol
77b6ed4f18
0.5 b701
2017-03-22 17:37:02 -05:00
vbawol
872d8dcb73
0.5 b700
...
weather tweaks and repack for PR
2017-03-18 00:24:02 -05:00
vbawol
aff9d38c70
0.5 b699
2017-03-08 14:45:24 -06:00
vbawol
16e70faf8e
0.5 b698
2017-03-08 08:17:06 -06:00
vbawol
5857f56583
0.5 b697
2017-03-06 11:46:54 -06:00
vbawol
dcd0954786
0.5 b696
2017-03-05 13:35:03 -06:00
vbawol
4f5d0baf8d
0.5 b695
2017-03-04 16:46:03 -06:00
vbawol
4cd7fdd5c6
0.5 b691
2017-03-04 00:53:05 -06:00
vbawol
55a7a0190d
0.5 b684
2017-02-28 13:31:00 -06:00
vbawol
51cddfa424
0.5 b683
2017-02-27 07:52:47 -06:00
vbawol
9d6b5a6ae5
0.5 b682
2017-02-26 09:19:51 -06:00
vbawol
625631f0af
same
2017-02-26 08:18:54 -06:00
vbawol
246cc9670f
0.5 b681 repack
2017-02-26 08:17:12 -06:00
vbawol
8418588194
few missed pbos
2017-02-25 18:18:57 -06:00
vbawol
f31aeff613
0.5 b680
2017-02-25 16:37:07 -06:00
vbawol
a417dc9070
0.4 b675
2017-01-02 12:25:49 -06:00
vbawol
de95260a3e
0.4 b674
2016-12-29 13:57:50 -06:00
vbawol
81f3452bd9
b673
2016-12-14 14:11:36 -06:00
vbawol
dc93ccdbf4
b672
2016-12-12 13:25:00 -06:00
vbawol
31371482c8
b671
2016-12-12 11:29:46 -06:00
vbawol
f86c49fe86
b670
2016-12-11 00:34:07 -06:00
vbawol
9856601229
0.4 b669
...
Workaround for playerRespawnTime always returning -1 when the player is
killed, that also prevented player time to be revived. Thanks goes to
@Ignatz-HeMan and @SPKcoding for the fix!
2016-12-03 11:22:55 -06:00
vbawol
1660e7f484
0.4 b668
...
fixed crash when opening crafting menu since A3 1.66.
workaround for HandleDisconnect not firing since A3 1.66.
b660
changed playableUnits to allPlayers
improved Epoch_selectInventoryItem function
improved inventory locked check with arma 1.66 features.
2016-12-02 10:24:25 -06:00
vbawol
350554b7f1
0.4 b660
...
fixes and improvments
2016-12-01 23:26:34 -06:00
vbawol
3d1f958839
b657
2016-11-28 00:17:28 -06:00
vbawol
fb7d733c41
b656
2016-11-26 10:26:16 -06:00
vbawol
f972e6a6e0
b655
...
repack for changes since
b07c74f80d
remove json files as they can be regenerated as needed
2016-11-13 23:49:53 -06:00
vbawol
9fa278e04a
Epoch Survival 0.4 build:654
...
increased anti teleport distance limit to 30 and configureable via
epochah.hpp antihack_maxTravelDistance
2016-11-13 20:25:53 -06:00
vbawol
57327acef3
Epoch Survival 0.4 b653
2016-11-11 16:50:26 -06:00
vbawol
9e66f8e03a
0.4 b652
...
- Fixed ryan zed not detected.
2016-11-09 17:23:27 -06:00
vbawol
a0b078a683
Epoch Survival 0.4 b650
...
- experiment with using dynamic UI (HOLD down Space Bar) for base
building: enable, disable, free mode, and snap alignment options. build
mode can still be disabled with "1" key only if already enabled.
- Replace the use of 1,2,3 keys for base building to free them up to be
used for Arma 3 weapon switching.
2016-11-09 17:04:15 -06:00