3292f0533e
omit packing tool exe
2016-10-24 11:42:46 -05:00
11f0ff239e
omit exe
2016-10-24 11:41:00 -05:00
6f7f1744ce
changelog pt1
2016-10-24 11:24:37 -05:00
4d5a8c150f
update rest of comments
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based on https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu
2016-10-24 10:14:56 -05:00
0459d18f84
correct comments for profile
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https://epochmod.com/forum/topic/42773-typo-from-bi-arma-forum-propagated-to-epoch-github-repo/
2016-10-24 10:09:06 -05:00
3418adbd67
changelog
2016-10-23 23:52:37 -05:00
4aa8c8152d
Epoch Survival 0.4 b619
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[Changed] Dynamic sub menu for inventory item interaction and crafting
options. (Double click item in your inventory)
[Changed] Armor stat inventory feature now dynamic and no longer forced
via config.
[Changed] Group menu and requests are now on the self action menu.
2016-10-23 23:52:25 -05:00
10a6c984c3
moved cfgsounds to main mod
2016-10-18 00:03:39 -05:00
7c1e18d6aa
Merge pull request #613 from 82ndab-Bravo17/BuildingItems
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Fix for building parts not being returnrd on removal
2016-10-18 00:01:33 -05:00
35cc154792
0.4 b605 gamemode
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added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
8143c8f7fc
Fix for building parts not being returnrd on removal
2016-10-06 22:13:25 -04:00
e6585ecc16
BE to allow elcan
2016-10-02 10:04:32 -05:00
4cb51d6f4f
more BE updates
2016-09-27 08:22:13 -05:00
7028129934
BE fixes for 1.64
2016-09-26 15:06:15 -05:00
da7e5e6d2d
experiment with json config generator/parser
2016-09-25 16:33:00 -05:00
d372ef9d95
fix for false ban since 1.64
2016-09-25 16:32:10 -05:00
482ee258dd
update credits
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added Robio and Heman to contributors
added tick to show devs activity status on the project.
2016-09-12 09:37:38 -05:00
3cd165581c
Merge pull request #606 from Ignatz-HeMan/patch-1
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Update EPOCH_server_loadPlayer.sqf
2016-09-08 19:40:53 -05:00
6cdb9633d4
0.4 b602
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new compiler with optional v2 format more like BI's
added expanded startup init logic
moved mirror setup to own function inside epoch core
moved server init code to main gamemode init logic.
2016-09-08 12:09:58 -05:00
e817f1e2e5
0.4.0.0 b597
2016-09-04 23:32:38 -05:00
145f5b2286
Update EPOCH_server_loadPlayer.sqf
2016-09-02 22:16:40 +02:00
1a77c8ee13
load spawn effects function
2016-08-31 21:22:30 -05:00
128996724b
configize pp effects
2016-08-31 21:20:07 -05:00
67e372196c
private array cleanup pt3
2016-08-31 21:19:23 -05:00
4c25bbd3f0
private array cleanup pt2
2016-08-31 19:40:18 -05:00
d285fe4ad0
private array cleanup p1
2016-08-31 19:29:08 -05:00
d264aa438a
remove unsed tools
2016-08-31 17:16:55 -05:00
f1990b2a84
Merge pull request #605 from Ignatz-HeMan/patch-4
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Remove Weapons / Magazines from Spawned / Loaded Vehicles (by Serversetting config)
2016-08-31 17:14:26 -05:00
e0962343aa
Update server_securityfunctions.sqf
2016-08-31 19:46:49 +02:00
3481042f86
Update server_securityfunctions.sqf
2016-08-31 19:45:12 +02:00
4626c22ce1
Update EPOCH_spawn_vehicle.sqf
2016-08-31 18:17:58 +02:00
c8c474ce34
Update EPOCH_load_vehicles_old.sqf
2016-08-31 18:17:33 +02:00
48f109c95c
Update EPOCH_load_vehicles.sqf
2016-08-31 18:16:55 +02:00
b2203d6933
Update EPOCH_load_vehicles.sqf
2016-08-31 17:45:29 +02:00
775ffb0417
Update EPOCH_load_vehicles_old.sqf
2016-08-31 17:44:49 +02:00
75fa5fdf1b
Update epochconfig.hpp
2016-08-31 17:36:57 +02:00
ffce6bac64
Update EPOCH_spawn_vehicle.sqf
2016-08-31 17:36:08 +02:00
e08dff4f6b
Update EPOCH_load_vehicles.sqf
2016-08-31 17:33:37 +02:00
834f0ff346
Merge pull request #602 from Ignatz-HeMan/patch-4
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Update EPOCH_spawnLoot.sqf
2016-08-26 13:02:41 -05:00
67eb8bc114
Update EPOCH_spawnLoot.sqf
2016-08-26 18:33:19 +02:00
5494847755
Merge pull request #601 from Ignatz-HeMan/patch-3
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Update EPOCH_worldObjectType.sqf
2016-08-24 16:25:44 -05:00
b791137b42
Update EPOCH_worldObjectType.sqf
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Added private Variables, so external scripts calling this script can use "_return" as variable without problems
example EPOCH_lootTrash.sqf:
_return = false;
_getWorldTypes = [str(_x), _inputWorldTypes] call EPOCH_worldObjectType;
_return <--- Is an array!!!
2016-08-24 21:20:38 +02:00
3cdd1049b3
use setposATL to level out debug building
2016-08-19 08:21:13 -05:00
90f5674a74
0.4.0.0 b584
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More work on Dynamic HUD and hudConfigs are now found in CfgEpochClient.
Animal spawn table now found in CfgEpochClient.
Two new functions added to handle get(In|Out)Man Event Handlers.
moved forced disabling of build mode when getting in vehicle to getInMan
EH function.
removed a few unused files.
2016-08-12 13:15:11 -05:00
5fc12c058c
Merge pull request #597 from Ignatz-HeMan/patch-3
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Update EPOCH_server_revivePlayer.sqf
2016-08-11 17:54:27 -05:00
62f805a7b8
Merge pull request #596 from Ignatz-HeMan/patch-1
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Update EPOCH_server_takeCrypto.sqf
2016-08-10 11:10:47 -05:00
2a02112849
Update EPOCH_server_revivePlayer.sqf
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Must be set manually (not by EPOCH_server_effectCrypto), because the Variable must be set on _newplyr !!!
2016-08-10 18:10:12 +02:00
97207eafe5
Update EPOCH_server_takeCrypto.sqf
2016-08-10 17:29:15 +02:00
0e174700a1
Update EPOCH_server_takeCrypto.sqf
2016-08-10 17:24:43 +02:00
19d36fd802
0.4.0.0 b583
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tweaks to angle and offset of HUD
2016-08-10 10:20:23 -05:00