Commit Graph

776 Commits

Author SHA1 Message Date
3292f0533e omit packing tool exe 2016-10-24 11:42:46 -05:00
11f0ff239e omit exe 2016-10-24 11:41:00 -05:00
6f7f1744ce changelog pt1 2016-10-24 11:24:37 -05:00
4d5a8c150f update rest of comments
based on https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu
2016-10-24 10:14:56 -05:00
0459d18f84 correct comments for profile
https://epochmod.com/forum/topic/42773-typo-from-bi-arma-forum-propagated-to-epoch-github-repo/
2016-10-24 10:09:06 -05:00
3418adbd67 changelog 2016-10-23 23:52:37 -05:00
4aa8c8152d Epoch Survival 0.4 b619
[Changed] Dynamic sub menu for inventory item interaction and crafting
options. (Double click item in your inventory)
[Changed] Armor stat inventory feature now dynamic and no longer forced
via config.
[Changed] Group menu and requests are now on the self action menu.
2016-10-23 23:52:25 -05:00
10a6c984c3 moved cfgsounds to main mod 2016-10-18 00:03:39 -05:00
7c1e18d6aa Merge pull request #613 from 82ndab-Bravo17/BuildingItems
Fix for building parts not being returnrd on removal
2016-10-18 00:01:33 -05:00
35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
8143c8f7fc Fix for building parts not being returnrd on removal 2016-10-06 22:13:25 -04:00
e6585ecc16 BE to allow elcan 2016-10-02 10:04:32 -05:00
4cb51d6f4f more BE updates 2016-09-27 08:22:13 -05:00
7028129934 BE fixes for 1.64 2016-09-26 15:06:15 -05:00
da7e5e6d2d experiment with json config generator/parser 2016-09-25 16:33:00 -05:00
d372ef9d95 fix for false ban since 1.64 2016-09-25 16:32:10 -05:00
482ee258dd update credits
added Robio and Heman to contributors
added tick to show devs activity status on the project.
2016-09-12 09:37:38 -05:00
3cd165581c Merge pull request #606 from Ignatz-HeMan/patch-1
Update EPOCH_server_loadPlayer.sqf
2016-09-08 19:40:53 -05:00
6cdb9633d4 0.4 b602
new compiler with optional v2 format more like BI's
added expanded startup init logic
moved mirror setup to own function inside epoch core
moved server init code to main gamemode init logic.
2016-09-08 12:09:58 -05:00
e817f1e2e5 0.4.0.0 b597 2016-09-04 23:32:38 -05:00
145f5b2286 Update EPOCH_server_loadPlayer.sqf 2016-09-02 22:16:40 +02:00
1a77c8ee13 load spawn effects function 2016-08-31 21:22:30 -05:00
128996724b configize pp effects 2016-08-31 21:20:07 -05:00
67e372196c private array cleanup pt3 2016-08-31 21:19:23 -05:00
4c25bbd3f0 private array cleanup pt2 2016-08-31 19:40:18 -05:00
d285fe4ad0 private array cleanup p1 2016-08-31 19:29:08 -05:00
d264aa438a remove unsed tools 2016-08-31 17:16:55 -05:00
f1990b2a84 Merge pull request #605 from Ignatz-HeMan/patch-4
Remove Weapons / Magazines from Spawned / Loaded Vehicles (by Serversetting config)
2016-08-31 17:14:26 -05:00
e0962343aa Update server_securityfunctions.sqf 2016-08-31 19:46:49 +02:00
3481042f86 Update server_securityfunctions.sqf 2016-08-31 19:45:12 +02:00
4626c22ce1 Update EPOCH_spawn_vehicle.sqf 2016-08-31 18:17:58 +02:00
c8c474ce34 Update EPOCH_load_vehicles_old.sqf 2016-08-31 18:17:33 +02:00
48f109c95c Update EPOCH_load_vehicles.sqf 2016-08-31 18:16:55 +02:00
b2203d6933 Update EPOCH_load_vehicles.sqf 2016-08-31 17:45:29 +02:00
775ffb0417 Update EPOCH_load_vehicles_old.sqf 2016-08-31 17:44:49 +02:00
75fa5fdf1b Update epochconfig.hpp 2016-08-31 17:36:57 +02:00
ffce6bac64 Update EPOCH_spawn_vehicle.sqf 2016-08-31 17:36:08 +02:00
e08dff4f6b Update EPOCH_load_vehicles.sqf 2016-08-31 17:33:37 +02:00
834f0ff346 Merge pull request #602 from Ignatz-HeMan/patch-4
Update EPOCH_spawnLoot.sqf
2016-08-26 13:02:41 -05:00
67eb8bc114 Update EPOCH_spawnLoot.sqf 2016-08-26 18:33:19 +02:00
5494847755 Merge pull request #601 from Ignatz-HeMan/patch-3
Update EPOCH_worldObjectType.sqf
2016-08-24 16:25:44 -05:00
b791137b42 Update EPOCH_worldObjectType.sqf
Added private Variables, so external scripts calling this script can use "_return" as variable without problems

example EPOCH_lootTrash.sqf:
_return = false;
_getWorldTypes = [str(_x), _inputWorldTypes] call EPOCH_worldObjectType;
_return  <--- Is an array!!!
2016-08-24 21:20:38 +02:00
3cdd1049b3 use setposATL to level out debug building 2016-08-19 08:21:13 -05:00
90f5674a74 0.4.0.0 b584
More work on Dynamic HUD and hudConfigs are now found in CfgEpochClient.
Animal spawn table now found in CfgEpochClient.
Two new functions added to handle get(In|Out)Man Event Handlers.
moved forced disabling of build mode when getting in vehicle to getInMan
EH function.
removed a few unused files.
2016-08-12 13:15:11 -05:00
5fc12c058c Merge pull request #597 from Ignatz-HeMan/patch-3
Update EPOCH_server_revivePlayer.sqf
2016-08-11 17:54:27 -05:00
62f805a7b8 Merge pull request #596 from Ignatz-HeMan/patch-1
Update EPOCH_server_takeCrypto.sqf
2016-08-10 11:10:47 -05:00
2a02112849 Update EPOCH_server_revivePlayer.sqf
Must be set manually (not by EPOCH_server_effectCrypto), because the Variable must be set on _newplyr !!!
2016-08-10 18:10:12 +02:00
97207eafe5 Update EPOCH_server_takeCrypto.sqf 2016-08-10 17:29:15 +02:00
0e174700a1 Update EPOCH_server_takeCrypto.sqf 2016-08-10 17:24:43 +02:00
19d36fd802 0.4.0.0 b583
tweaks to angle and offset of HUD
2016-08-10 10:20:23 -05:00