Commit Graph

836 Commits

Author SHA1 Message Date
He-Man
897653f8ee Update EPOCH_upgradeBUILD.sqf
This was missing in my Changes for Building restrictions.
With this, the Configs "maxdoors" and "maxgates" are useable.
2016-10-24 22:53:26 +02:00
He-Man
0ccc0c02fb Update EPOCH_Group_BtnInvite.sqf
If two players from the same group connect at exact the same time, they can not "find" and join each others Group. So you can invite the other player again and he is doubled in the Group.
This prevents from inviting again.
Already implemented on our Server since a few weeks without problems.
2016-10-24 22:45:14 +02:00
vbawol
3292f0533e omit packing tool exe 2016-10-24 11:42:46 -05:00
vbawol
11f0ff239e omit exe 2016-10-24 11:41:00 -05:00
vbawol
6f7f1744ce changelog pt1 2016-10-24 11:24:37 -05:00
vbawol
4d5a8c150f update rest of comments
based on https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu
2016-10-24 10:14:56 -05:00
vbawol
0459d18f84 correct comments for profile
https://epochmod.com/forum/topic/42773-typo-from-bi-arma-forum-propagated-to-epoch-github-repo/
2016-10-24 10:09:06 -05:00
vbawol
3418adbd67 changelog 2016-10-23 23:52:37 -05:00
vbawol
4aa8c8152d Epoch Survival 0.4 b619
[Changed] Dynamic sub menu for inventory item interaction and crafting
options. (Double click item in your inventory)
[Changed] Armor stat inventory feature now dynamic and no longer forced
via config.
[Changed] Group menu and requests are now on the self action menu.
2016-10-23 23:52:25 -05:00
vbawol
10a6c984c3 moved cfgsounds to main mod 2016-10-18 00:03:39 -05:00
vbawol
7c1e18d6aa Merge pull request #613 from 82ndab-Bravo17/BuildingItems
Fix for building parts not being returnrd on removal
2016-10-18 00:01:33 -05:00
vbawol
35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
82ndab-Bravo17
8143c8f7fc Fix for building parts not being returnrd on removal 2016-10-06 22:13:25 -04:00
vbawol
e6585ecc16 BE to allow elcan 2016-10-02 10:04:32 -05:00
vbawol
5c5a33eac5 more BE updates
Allows:
Elcan_epoch
Elcan_reflex_epoch
2016-10-02 09:39:50 -05:00
vbawol
4cb51d6f4f more BE updates 2016-09-27 08:22:13 -05:00
vbawol
64d935321b Update addweaponcargo.txt 2016-09-27 08:17:47 -05:00
vbawol
5e4997556e Update addweaponcargo.txt 2016-09-27 08:07:32 -05:00
vbawol
7028129934 BE fixes for 1.64 2016-09-26 15:06:15 -05:00
vbawol
d2f053d833 0.3.9 b571 2016-09-25 17:46:50 -05:00
vbawol
e35c64c69d fix for false auto ban 2016-09-25 17:05:34 -05:00
vbawol
da7e5e6d2d experiment with json config generator/parser 2016-09-25 16:33:00 -05:00
vbawol
d372ef9d95 fix for false ban since 1.64 2016-09-25 16:32:10 -05:00
vbawol
482ee258dd update credits
added Robio and Heman to contributors
added tick to show devs activity status on the project.
2016-09-12 09:37:38 -05:00
vbawol
3cd165581c Merge pull request #606 from Ignatz-HeMan/patch-1
Update EPOCH_server_loadPlayer.sqf
2016-09-08 19:40:53 -05:00
vbawol
6cdb9633d4 0.4 b602
new compiler with optional v2 format more like BI's
added expanded startup init logic
moved mirror setup to own function inside epoch core
moved server init code to main gamemode init logic.
2016-09-08 12:09:58 -05:00
vbawol
e817f1e2e5 0.4.0.0 b597 2016-09-04 23:32:38 -05:00
He-Man
145f5b2286 Update EPOCH_server_loadPlayer.sqf 2016-09-02 22:16:40 +02:00
vbawol
1a77c8ee13 load spawn effects function 2016-08-31 21:22:30 -05:00
vbawol
128996724b configize pp effects 2016-08-31 21:20:07 -05:00
vbawol
67e372196c private array cleanup pt3 2016-08-31 21:19:23 -05:00
vbawol
4c25bbd3f0 private array cleanup pt2 2016-08-31 19:40:18 -05:00
vbawol
d285fe4ad0 private array cleanup p1 2016-08-31 19:29:08 -05:00
vbawol
d264aa438a remove unsed tools 2016-08-31 17:16:55 -05:00
vbawol
f1990b2a84 Merge pull request #605 from Ignatz-HeMan/patch-4
Remove Weapons / Magazines from Spawned / Loaded Vehicles (by Serversetting config)
2016-08-31 17:14:26 -05:00
He-Man
e0962343aa Update server_securityfunctions.sqf 2016-08-31 19:46:49 +02:00
He-Man
3481042f86 Update server_securityfunctions.sqf 2016-08-31 19:45:12 +02:00
He-Man
4626c22ce1 Update EPOCH_spawn_vehicle.sqf 2016-08-31 18:17:58 +02:00
He-Man
c8c474ce34 Update EPOCH_load_vehicles_old.sqf 2016-08-31 18:17:33 +02:00
He-Man
48f109c95c Update EPOCH_load_vehicles.sqf 2016-08-31 18:16:55 +02:00
He-Man
b2203d6933 Update EPOCH_load_vehicles.sqf 2016-08-31 17:45:29 +02:00
He-Man
775ffb0417 Update EPOCH_load_vehicles_old.sqf 2016-08-31 17:44:49 +02:00
He-Man
75fa5fdf1b Update epochconfig.hpp 2016-08-31 17:36:57 +02:00
He-Man
ffce6bac64 Update EPOCH_spawn_vehicle.sqf 2016-08-31 17:36:08 +02:00
He-Man
e08dff4f6b Update EPOCH_load_vehicles.sqf 2016-08-31 17:33:37 +02:00
vbawol
834f0ff346 Merge pull request #602 from Ignatz-HeMan/patch-4
Update EPOCH_spawnLoot.sqf
2016-08-26 13:02:41 -05:00
He-Man
67eb8bc114 Update EPOCH_spawnLoot.sqf 2016-08-26 18:33:19 +02:00
vbawol
5494847755 Merge pull request #601 from Ignatz-HeMan/patch-3
Update EPOCH_worldObjectType.sqf
2016-08-24 16:25:44 -05:00
He-Man
b791137b42 Update EPOCH_worldObjectType.sqf
Added private Variables, so external scripts calling this script can use "_return" as variable without problems

example EPOCH_lootTrash.sqf:
_return = false;
_getWorldTypes = [str(_x), _inputWorldTypes] call EPOCH_worldObjectType;
_return  <--- Is an array!!!
2016-08-24 21:20:38 +02:00
vbawol
3cdd1049b3 use setposATL to level out debug building 2016-08-19 08:21:13 -05:00