Commit Graph

93 Commits

Author SHA1 Message Date
vbawol
7218acaf5a 0.3.9.0526 2016-06-16 15:49:34 -05:00
vbawol
2287f4b530 0.3.9.0525 2016-06-14 20:09:53 -05:00
vbawol
f253648423 0.3.9.0524 2016-06-14 19:58:22 -05:00
vbawol
c0b6b764f8 0.3.9.0515 2016-06-14 11:33:08 -05:00
vbawol
bd6636a4e1 0.3.9.0513 2016-06-13 16:33:58 -05:00
vbawol
4de6bc5ae3 0.3.9.0512 2016-06-13 15:33:48 -05:00
vbawol
329f5c9496 0.3.9.0510 2016-06-13 13:55:50 -05:00
vbawol
e97c17ce12 0.3.9.0509
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
vbawol
70c7df8c4f 0.3.9.0502 2016-06-07 14:24:36 -05:00
vbawol
263303e73d 0.3.9.0501 2016-06-07 13:43:54 -05:00
vbawol
19770129cc 0.3.9.0500 2016-06-07 13:43:54 -05:00
vbawol
9833a11737 0.3.9.0492
add missing create marker sqf
2016-06-04 14:04:55 -05:00
vbawol
c068bc89e8 0.3.9.0490 pt2 2016-06-04 10:45:34 -05:00
vbawol
e27e414584 0.3.9.0490
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man

http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
319391f60d 0.3.9.0489
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
vbawol
724e6c901f repack test 0.3.9.0488 2016-05-27 09:56:07 -05:00
vbawol
a659c1bb08 0.3.9.0487 2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943 generate tree views 2016-05-25 14:53:27 -05:00
vbawol
89bf743b0c 0.3.9.0477
fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
vbawol
a503633b36 0.3.9.0473
Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
vbawol
6f169cff93 0.3.8.0465
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
6461cabcac 0.3.9.0456
fixed typo with cfgItemInteractions usage that prevented base building
2016-05-12 10:39:52 -05:00
vbawol
e2c46afc14 increase build number 2016-05-12 10:21:11 -05:00
vbawol
fd59dbec24 fixed typo in iteminteractions 2016-05-11 17:02:09 -05:00
vbawol
54c76c1994 0.3.9.0454
Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.

Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00
vbawol
15b063387a test new packing tool on gamemode 2016-05-09 10:40:41 -05:00
vbawol
e23ee5dd31 and repack 2016-05-08 09:30:10 -05:00
vbawol
ca26f5fc8a test repack after lfs install 2016-05-08 09:21:15 -05:00
vbawol
fd2c414cae 0.3.9.0451 2016-05-06 16:49:07 -05:00
vbawol
9c28eef10f 0.3.9.0450 2016-05-05 23:10:06 -05:00
vbawol
9d6cd48d9a same 2016-05-05 15:41:07 -05:00
vbawol
aa5d701815 0.3.9.0449
remove unneeded "hold space" text
2016-05-05 15:40:59 -05:00
vbawol
02bc012f36 0.3.9.0448
repacked
2016-05-05 14:49:25 -05:00
vbawol
be348bca8f 0.3.9.0447
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
6013a7c3f9 readd 2016-05-02 11:39:07 -05:00
vbawol
f6a8e82cd7 remove to fix case issue on git 2016-05-02 11:38:49 -05:00
vbawol
9831eadad6 0.3.9.0445
fixed issue with repack since 436
2016-04-29 15:34:57 -05:00
vbawol
61891739c5 0.3.9.0444
just a repack of all pbos to fix corruption due to merge on binary file.
2016-04-29 14:41:28 -05:00
vbawol
c1356ed4b9 sync with experimental with release 2016-04-29 10:53:01 -05:00
vbawol
c2eabf4bcb 0.3.9.0443 2016-04-29 09:58:17 -05:00
vbawol
dabb8ff068 0.3.8.0439
[Fixed] BE kick since 1.58 hotfix.
[Fixed] Attempt fix issues with temporary angle and rotation issues with
base building.
[Fixed] Check for base kit item is in players inventory before spawning
ghost.
[Fixed] Use object as input for remoteExec instead of owner.
http://epochmod.com/forum/topic/41959-be-carefull-with-remoteexec-and-owner/
2016-04-29 09:28:51 -05:00
vbawol
fecc028ae4 0.3.9.0442
added missing compile configs
2016-04-28 13:51:15 -05:00
vbawol
01ff034482 0.3.8.0438
Fixes for Group System thanks to He-Man
http://epochmod.com/forum/topic/41893-group-menu-broken-kick-invite-for-admin-not-possible/#comment-275429
2016-04-28 11:59:12 -05:00
vbawol
8e3d6265df 0.3.9.0441 2016-04-28 10:48:39 -05:00
vbawol
22bdf9113f bump version to 0.3.9
build 439
2016-04-26 11:36:26 -05:00
vbawol
b2cfa0e0bc 0.3.8.0436
omit active simulSwap target from is build allowed check
return items if object it removed
2016-04-24 18:25:03 -05:00
vbawol
af54711687 0.3.8.0435
reduce dynamic range by half
2016-04-24 16:15:36 -05:00
vbawol
e29df57b07 0.3.8.0434
add dynamic range for interaction, should fix #512
2016-04-24 16:03:17 -05:00
vbawol
34732363ff build 0.3.8.0430
fixed typo in masterloop
2016-04-24 15:19:33 -05:00
vbawol
f397fbc150 0.3.8.0429 2016-04-22 18:54:30 -05:00