He-Man
fb8c640481
Some more CUP Loot
2019-08-14 20:11:53 +02:00
He-Man
3dbeef4878
More Livonia Loot
2019-07-17 21:21:45 +02:00
He-Man
03dbe1ec0b
More Livonia Building Loot
2019-07-16 23:33:51 +02:00
He-Man
17623a9801
Not Lootable Buildings
2019-07-15 22:27:14 +02:00
He-Man
7c18c67aaa
More Livonia (Enoch) Building Loot
2019-06-13 20:10:56 +02:00
He-Man
e55b07b1f1
LootPos - More Filter + objnull fix
2019-06-08 20:51:40 +02:00
He-Man
9115607938
Revert "LootPos - More Filter + objnull fix"
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This reverts commit 9e891464d6
.
2019-06-08 20:50:58 +02:00
He-Man
9e891464d6
LootPos - More Filter + objnull fix
2019-06-08 20:49:22 +02:00
He-Man
6631fac337
Weird symbols removed (no changes)
2019-06-08 20:29:37 +02:00
He-Man
1759983d93
SaveLootPositions_v2
2019-06-08 20:21:24 +02:00
He-Man
7ec16f978e
PR from @Ghostrider-DbD
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Thanks!
2018-10-11 19:12:14 +02:00
vbawol
ea8ce419b3
change in experimental workshop IDs
2018-06-02 05:02:01 -05:00
vbawol
eae477ef22
loot pos fixes and additions
2017-10-26 12:26:30 -05:00
vbawol
20be0805f4
dynamic server events usage example
2017-10-25 14:40:36 -05:00
vbawol
533a141dc7
remove scratch file
2017-10-24 11:19:24 -05:00
vbawol
67b8d6711f
add call and spawn support
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also added append usage to inject events into the scheduler
2017-10-24 11:18:54 -05:00
vbawol
7c3ea0e936
convert memory points to config
2017-10-20 10:03:06 -05:00
vbawol
a08d50cf74
omit "-" as a uniformClass
2017-10-10 10:50:07 -05:00
vbawol
4fddeafd6e
add female uniforms to loot table
2017-10-08 13:23:44 -05:00
vbawol
004b46ebed
add 75 compatible male uniforms
2017-10-08 13:13:40 -05:00
vbawol
23688e6250
BE filter updates
2017-09-25 15:46:19 -05:00
vbawol
30d8107d75
configClasses fixes thanks to @ravmustang
2017-08-26 07:12:50 -05:00
vbawol
9764cb9f43
experimental install scripts both server and client
2017-08-09 11:58:40 -05:00
vbawol
4b13bdfae9
script used to build and release experimental to SW
2017-08-09 11:34:11 -05:00
Raymix
d2e7a433a3
.paa hax!!1
2017-08-02 18:49:50 +01:00
vbawol
1759243002
add snap point tool
2017-06-24 12:06:31 -05:00
Raymix
a993d5bb7b
fix error on first load, thanks Vampire
2017-05-27 12:06:33 +01:00
Raymix
246ce8757e
added exec_server button to code editor
2017-05-24 21:18:06 +01:00
Raymix
209999fc9d
@EpochDevLibs initial commit
2017-05-23 20:48:17 +01:00
vbawol
e3a94eaeb8
0.5 b751
2017-04-09 17:08:16 -05:00
vbawol
086c97f20f
0.5 b748
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[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
7b2c20ac57
move stable build scripts
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just to make it harder to accidentally release
2017-04-01 09:32:13 -05:00
vbawol
eb2945b14d
tools update
2017-03-30 15:32:36 -05:00
vbawol
f5df0fc200
stable server files publisher
2017-03-30 14:38:24 -05:00
vbawol
9bab4c02a6
steamcmd release tools
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uses publishercmd.exe from BI
2017-03-23 14:29:59 -05:00
vbawol
4dd055d4f3
b631
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few more loot positions and updated tool with remaining list from
https://github.com/EpochModTeam/Epoch/issues/528
2016-10-31 11:23:52 -05:00
vbawol
3292f0533e
omit packing tool exe
2016-10-24 11:42:46 -05:00
vbawol
11f0ff239e
omit exe
2016-10-24 11:41:00 -05:00
vbawol
35cc154792
0.4 b605 gamemode
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added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
vbawol
d264aa438a
remove unsed tools
2016-08-31 17:16:55 -05:00
vbawol
620e335e1d
0.3.9.0537
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Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
Raymix
d36aad46b8
Powershell autoformat fix
2016-06-18 03:14:08 +01:00
vbawol
00da03e72c
reworked world object tool for new config format
2016-06-17 16:39:12 -05:00
Raymix
923788949b
New checkbox to stop updating build files and tree.
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Constantly have to revert files manually from git :)
2016-06-17 18:55:33 +01:00
vbawol
69e38997ae
use new custom var to track mission state
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EPOCH_playerMissionArray
2016-06-16 16:53:59 -05:00
Andrew Gregory
cccc1f15d7
WorldPos and Vector Dirs
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Update to use getPosATL and Vector Position.
2016-06-16 13:09:45 +01:00
vbawol
c0b6b764f8
0.3.9.0515
2016-06-14 11:33:08 -05:00
vbawol
e97c17ce12
0.3.9.0509
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[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
vbawol
e27e414584
0.3.9.0490
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Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man
http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
319391f60d
0.3.9.0489
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fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00