Commit Graph

154 Commits

Author SHA1 Message Date
Helion4
d224598e4c removed place holder for classname
male & female rad suit class names added in place holder spcae
2017-12-11 15:45:14 +00:00
He-Man
994e6f91e1 Fixes for ForceUpdate 2017-12-10 18:25:16 +01:00
DESKTOP-UH65DCE\MusTanG
bdfee35a18 CfgActions overriding - fire on/off req - a3 hooking ++
[FIXED] BurnBarrel and FirePlace02 UserActions requiring lighter_epoch
did not need lighter when performed.
[NEW] CfgActions event handler for "Action" ("PrevAction" and
"NextAction" - not implemented yet)
-Allows ability to override any of the CfgActions/UserActions in Arma 3
and other mods.
[ADDED] usedItemRepack function to remove 1 use from the lighter.
[ADDED] Require fire extinguisher to "Put Out Fire" on the Burn Barrel
[CHANGED] ItemFireExtinguisher now has count = 5 for 5 uses to put out a
small fire
[ADDED] ItemFireExtinguisher to CfgItemSort and CfgPricing
[ADDED] Arma Sling Loading requires ItemRope to sling and returns rope
upon release..
[ADDED] Checks for R3F can_lift and Advanced Slingload InitVar.
[ADDED] If above mod/script is present disable Arma SlingLoad
Hook/Unhook action and key press.
[CHANGED] While working with keyDown EH, debug logs show the DIKCodes
are being pushed as whole numbers and not the 0x01 as the escape keyDown
handler was setup to use and why my tests were failing using the 0x30
for the letter B(Hook/Unhook).
[UPGRADED] Changed over the 0x01 and 0x30 to the actionKeys name in
order to properly handle those with client using custom keys.
[TEASED] Have a commented line in the Light Fire case showing future
plans for a fire system(BURN BABY BURN!).

[NEW] EPOCH_usedItemRepack

Description:
Allows adjusting of "ammo" counts in a magazine.
Can be used locally and on the server for a remote unit.
```
[_player,_magazine,_change] call EPOCH_usedItemRepack;
2017-12-05 18:20:08 -06:00
Raymix
de1e15374b Reduces rads over time at a cost of immunity. 2017-11-12 15:10:40 +00:00
He-Man
224032abb7 Fix for CameraView Check 2017-11-05 01:26:19 +01:00
Grahame
2fb026df0f
Update Event2.sqf
Added the variable _radiationEffectsThreshold as the condition for calling post-process screen effects for radiation
2017-10-28 15:06:20 -04:00
Grahame
6d9c145bca
Update init.sqf
Added the reading of radiationEffectsThreshold variable from CfgEpochClient.hpp
2017-10-28 15:04:58 -04:00
Raymix
2b0119f574 Consume uses message_stack, trader chat colored in orange now 2017-10-25 22:27:17 +01:00
DESKTOP-UH65DCE\MusTanG
f8a7a569ce mapOnZoomSetMarkerSize upgrade
Add exitWith to remove wasted resizing during scrolling
Add config entry for custom adjustments
Change how adjustment calculation is made.
Added new min calculation.
Adjust cfg marker sets sizing to fit new setup

🤘
2017-10-23 22:31:38 -05:00
vbawol
b71b86c4a7 move mod checks server side 2017-10-23 15:12:00 -05:00
vbawol
0adc494b75 revert animation state test 2017-10-23 14:32:06 -05:00
vbawol
0861ab0b97 move params 2017-10-23 13:57:55 -05:00
vbawol
258d6c82d9 animation state
added missing var init server side
moved playMoveNow to master loop init and after display checks.
added config switch setAnimStateEnabled to test this, set
setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by
default.
2017-10-23 13:43:27 -05:00
DESKTOP-UH65DCE\MusTanG
103cf4610a add max range config 2017-10-23 01:31:39 -05:00
DESKTOP-UH65DCE\MusTanG
d0d7c9d765 remove unused code 2017-10-22 20:54:22 -05:00
DESKTOP-UH65DCE\MusTanG
02d042b186 remove "location" type fixing serialization error 2017-10-22 20:52:08 -05:00
DESKTOP-UH65DCE\MusTanG
434c3159b9 geiger counter energy consumption 2017-10-22 19:18:19 -05:00
Raymix
da55cfafb9 spoke too soon, another logic issue fixed 2017-10-22 18:59:37 +01:00
Raymix
1b19df0cba another math issue, hopefully last 2017-10-22 18:49:47 +01:00
Raymix
25528b59c3 revert location changes + fix math in rads calc 2017-10-22 18:39:29 +01:00
Raymix
faa26dfe5a remove diag_log, oops 2017-10-22 17:39:18 +01:00
Raymix
a3ff403d2c change back 2017-10-22 17:18:52 +01:00
Raymix
a7f5f1ea8f Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-22 17:16:30 +01:00
Raymix
e996d78695 Radioactive sickness calc 2017-10-22 17:15:58 +01:00
DESKTOP-UH65DCE\MusTanG
3e7a62560a cfglocations setVariable correction 2017-10-22 09:41:00 -05:00
Raymix
02e4b822e4 conflicts 2017-10-22 00:10:45 +01:00
Raymix
8b5f896424 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-21 23:52:37 +01:00
Raymix
a893e7aa74 Geiger counter GUI release 2017-10-21 23:35:53 +01:00
Grahame
0ff57e294e Variable handling of accelerated HTA loss 2017-10-21 16:41:31 -04:00
Grahame
035ff7aa09 Added variable handling of accelerated HTA loss 2017-10-21 16:40:44 -04:00
DirtySanchez
5427db38fe mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
DirtySanchez
6857111a02 remove comments, edit high value 2017-10-20 11:17:42 -05:00
DirtySanchez
9297fa539e onZoomMarkerScaling upgrade
use better mapScale value management and calculation
2017-10-20 11:15:09 -05:00
vbawol
17f396b51b player stats changes
logic to select low or high criticalAttributes
forced blood drop if player is hypothermic.
force blood pressure rise if toxicity or radiation is over 55
removed Radiation reduction in master loop so you can only reduce
radiation with treatments
players blood pressure must stay within 11-179 range or be killed.
2017-10-19 19:44:05 -05:00
DirtySanchez
4aa72d5a5d add config mapOnZoomSetMarkerSize 2017-10-19 11:30:42 -05:00
Grahame
8f4420f88d Update Event1.sqf
Only do the marker resizing of core Epoch mod markers since it causes issues with mission markers.

Also shrank the sizes a bit after discussion with @xDrokz
2017-10-19 11:27:30 -04:00
DirtySanchez
b2cf56a7b6 global marker sets and map upgrade
New global marker sets and functions.
Replace all markers for events and locations(fully configurable in CfgMarkerSets)
New MapScale marker zoom feature.
2017-10-18 11:27:23 -05:00
vbawol
aaf7b215c9 make use of underwater command 2017-10-13 16:15:03 -05:00
vbawol
cd4f557f66 revert side changes for male
unlocked additional uniforms for side = 0,
Side =1 is still reserved for females
2017-10-10 21:29:04 -05:00
DESKTOP-UH65DCE\MusTanG
df12dc1b61 marker sets (local)
Player Location Marker with Assigned GPS
Death Marker location saved only when assigned GPS on death

CfgEpochClient on/off toggle for hosts
DynaMenu on map toggle for players

New Marker Sets come to life!
First set of functions for Local Marker Sets as needed for the above
feature additions
2017-10-08 13:37:48 -05:00
He-Man
4cf3c6c02e BuildingLootPos + Bicycle compatible 2017-10-08 17:27:27 +02:00
He-Man
14c433581b Set Rating to -2001 2017-10-07 21:23:54 +02:00
vbawol
7ef339d958 changelog and comment cleanup 2017-10-07 10:41:44 -05:00
DESKTOP-UH65DCE\MusTanG
25f2dd6691 add configurable values
allows for hosts to setup their own default values instead of new player
defaults
2017-10-07 07:14:59 -05:00
vbawol
bdb168ba50 fix godmode with player vars 2017-10-06 21:17:14 -05:00
vbawol
5c6cc9bac7 remove debug 2017-10-03 17:01:04 -05:00
vbawol
d72af99663 loot fix test 2017-10-03 16:41:46 -05:00
vbawol
3345cc28b4 debug loot 2017-10-03 16:23:20 -05:00
He-Man
6cf522fc16 Fixed Wet Variable 2017-10-03 00:22:14 +02:00
vbawol
381fdd44ea change loot bubble
use nearObjects instead of nearestObjects
use _lootClasses as filter for objects array, force array to lower to
prevent case issues.
This should allow loot spawn for simple objects.
2017-10-02 11:05:48 -05:00