Commit Graph

1110 Commits

Author SHA1 Message Date
d23e94c10f Merge pull request #730 from Ignatz-HeMan/experimental
Delete rest of clientside Airdrop Event
2017-04-07 11:56:45 -07:00
01779e4780 Delete rest of clientside Airdrop Event 2017-04-07 17:39:17 +02:00
718c886f9c test 2017-04-06 16:51:41 -05:00
d28d430a95 test 2017-04-06 16:30:57 -05:00
44df68e8ee test 2017-04-06 16:27:20 -05:00
aaeaef5880 test 2017-04-06 16:24:04 -05:00
b2695d96d5 test 2017-04-06 16:22:37 -05:00
0c2f2624df add version.txt 2017-04-06 14:35:35 -05:00
027291d4cb remove free icon 2017-04-06 14:35:27 -05:00
61f14e0490 test 2017-04-06 12:13:49 -05:00
6c0d03e08d Update Jenkinsfile 2017-04-06 12:10:05 -05:00
02dc966615 Update Jenkinsfile 2017-04-06 12:06:58 -05:00
5202188c40 test 2017-04-06 11:57:39 -05:00
f94d829085 Update Jenkinsfile 2017-04-06 10:13:11 -05:00
ac1aaeb46a Update Jenkinsfile 2017-04-06 10:10:07 -05:00
0b6f149fdd Update Jenkinsfile 2017-04-06 10:07:33 -05:00
990bb408d0 test 2017-04-06 08:05:59 -07:00
3a3bf84b80 test2 2017-04-06 06:36:06 -07:00
e847677b06 test 2017-04-06 06:30:54 -07:00
d7136a92e8 test5 2017-04-05 20:54:32 -07:00
1839e2af10 test4 2017-04-05 20:47:05 -07:00
bd806fc820 experiment 2 2017-04-05 20:28:57 -07:00
d1055f2c33 experiment 1 2017-04-05 20:23:31 -07:00
dbb8381174 testing jenkins 2017-04-05 20:18:10 -07:00
705a577d9a 0.5 b750
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
63817d743e add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
b02209184f redis server updates and debug option flag
[Changed] Add flag to enable database unit test. enableUnitTestOnStart =
1 in epochconfig.hpp to enable
Update redis-server.exe to latest version: 3.2.100 from:
https://github.com/MSOpenTech/redis/releases
2017-04-04 17:36:09 -05:00
fd5bd898fa remove Alpha tag from debug 2017-04-03 12:04:42 -05:00
120ae57b47 changelog 2017-04-03 12:00:17 -05:00
1386f675b7 0.5 b749 2017-04-03 11:50:28 -05:00
3e44c3edd8 Merge pull request #725 from Ignatz-HeMan/patch-8
Make SpawnPoint on Player Pos + Bugfix
2017-04-03 09:54:07 -05:00
2950f77d4b Merge pull request #723 from Ignatz-HeMan/patch-6
Added optional Classnames for Service Point Pos.
2017-04-02 11:34:32 -05:00
9eaa200389 Merge pull request #724 from Ignatz-HeMan/patch-7
Force "TakeCrypto" menu on dead Player
2017-04-02 10:32:21 -05:00
17762afbdc Merge pull request #722 from Ignatz-HeMan/patch-5
Set damage to value, not to 0
2017-04-02 10:31:42 -05:00
b6b69c52bb Merge pull request #726 from Ignatz-HeMan/patch-9
Give SmokeShellToxic_Ammo Toxic
2017-04-02 10:28:40 -05:00
5989a2d0af changelog 2017-04-01 23:18:02 -05:00
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
8b09c02a94 Give SmokeShellToxic_Ammo Toxic 2017-04-01 23:19:01 +02:00
4c16ed80dd Make SpawnPoint on Player Pos + Bugfix
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)

In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:10:02 +02:00
85e6e15b0e Make SpawnPoint on Player Pos + Bugfix
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)

In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:45 +02:00
e310aee27d Make SpawnPoint on Player Pos + Bugfix
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)

In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:21 +02:00
dffe73afa8 Make SpawnPoint on Player Pos
- More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
2017-04-01 17:04:27 +02:00
7b2c20ac57 move stable build scripts
just to make it harder to accidentally release
2017-04-01 09:32:13 -05:00
5d3f6c1465 Force "TakeCrypto" menu on dead Player
Dead Player sometimes comes hard in target and Players are trying and trying to get "Take Krypto".
So it's better to make it everytime available on Dead Player.
2017-04-01 16:25:12 +02:00
9d558083c2 Added optional Classnames for Service Point Pos.
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:06:03 +02:00
a84326d446 Added optional Classnames for Service Point Pos.
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:03:32 +02:00
b90fbafb05 Added optional Classnames for Service Point Pos.
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:03:12 +02:00
a5a51a9ac6 Added optional Classnames for Service Point Pos.
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:02:48 +02:00
cf27001966 Added optional Classnames for Service Point Pos.
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:02:25 +02:00
ac86ccf254 Added optional Classnames for Service Point Pos.
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:01:09 +02:00