vbawol
aeab62fd0c
fixed BE kick # 48
2016-11-10 10:09:05 -06:00
Raymix
77f3ca71ff
Changed: Replaced _scaleUI with heartbeat animations for "topRight" dynamicHUD when critical
2016-11-09 23:47:14 +00:00
vbawol
9e66f8e03a
0.4 b652
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- Fixed ryan zed not detected.
2016-11-09 17:23:27 -06:00
Raymix
82a34a6db5
New: GUI Animation - Heartbeat
2016-11-09 23:12:52 +00:00
vbawol
a0b078a683
Epoch Survival 0.4 b650
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- experiment with using dynamic UI (HOLD down Space Bar) for base
building: enable, disable, free mode, and snap alignment options. build
mode can still be disabled with "1" key only if already enabled.
- Replace the use of 1,2,3 keys for base building to free them up to be
used for Arma 3 weapon switching.
2016-11-09 17:04:15 -06:00
Raymix
422b3883af
Shake animation - spawn support
2016-11-09 22:13:54 +00:00
Raymix
61ce251561
forgot to update private array, need to get in a habit for this lol
2016-11-09 22:00:45 +00:00
Raymix
6fbf5bdfb0
New: GUI Animation - Shake
2016-11-09 21:55:35 +00:00
vbawol
c15ea5c42b
Epoch Survival 0.4 b646
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removed "wet" HUD icon for now.
reworked login fsm, thanks to some feedback on the forum.
removed most blocking of f1-12 keys and number keys via keyDown
function.
comment out some diag_log spam.
workaround for Arma 3 client crash when an admin uses F5 to delete a
vehicle.
Fixed Ryan Zombies mod detection issues.
Optimized and fixed wall state issues thanks to @Ignatz-HeMan for PR and
Xirtti for the feedback.
2016-11-09 15:21:15 -06:00
Raymix
903bcb36b8
Correction: Misleading info in header comments
2016-11-09 20:23:41 +00:00
vbawol
149261ac83
fix using 1,2,3,4 keys for weapon switching
2016-11-09 11:17:53 -06:00
vbawol
847b3d298f
Merge pull request #655 from Ignatz-HeMan/patch-5
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Fix for "add wall" to Wooden Tower
2016-11-09 11:07:28 -06:00
He-Man
a4c75841db
Fix for "add wall" to Wooden Tower
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Add Wall on Wooden Tower was not working since 0.4.
_x params ["_recipeItem","_recipeQty"]; seem not work here and the paramterer was twice loaded.
This fix is already tested and works.
2016-11-09 17:16:43 +01:00
vbawol
dbf16e5c61
small correction in link
2016-11-08 11:00:46 -06:00
vbawol
1aa39383cc
b640
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fixed visible scrollbars on HUD UI thanks to @raymix
updated scripts.txt BE filter.
2016-11-08 09:53:09 -06:00
Raymix
4cbad753af
OCD fix: centered scaling for dynamic HUD critical animation.
2016-11-07 21:02:57 +00:00
Raymix
5a754420fc
Fix for #654 - Dynamic HUD UI visible scrollbars at 16:10 aspect ratio
2016-11-07 20:33:12 +00:00
vbawol
f2d809a0bd
Merge pull request #650 from EpochModTeam/experimental
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BE kick #11
2016-11-03 15:11:06 -05:00
vbawol
af0b7bff0f
BE kick #11
2016-11-03 15:10:07 -05:00
vbawol
a4bf2926f1
Merge pull request #649 from EpochModTeam/experimental
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Release 0.4 b639
2016-11-03 14:37:02 -05:00
vbawol
2a9179e8fb
merge junk
2016-11-03 14:36:41 -05:00
vbawol
a9a5a2ef5e
changelog pt2
2016-11-02 17:39:50 -05:00
vbawol
3f3dd22f83
Epoch Survival 0.4 b639
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return empty can on drinking gas,
added option to empty out gas can
2016-11-02 15:12:49 -05:00
vbawol
95cfc4be58
b638
2016-11-02 14:43:26 -05:00
vbawol
4f50c4513b
disable TI on mission spawned UAV's
2016-11-02 14:40:26 -05:00
vbawol
aee615b8db
changelog
2016-11-02 14:32:12 -05:00
vbawol
b48acf626f
Epoch Survival 0.4 b637
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tanoa mission file added that adds RyanZombies to the addons array
Test extended options support for double click item interaction sub
menu.
- "Drink" gas to poison your self.
- Pour our Honey "Empty" option to gain the empty jar without consuming
the honey.
2016-11-02 14:20:58 -05:00
vbawol
12740cfafd
Epoch Survival 0.4 b633
2016-11-02 10:25:49 -05:00
vbawol
9ab220f19c
Merge pull request #646 from Ignatz-HeMan/patch-3
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Update EPOCH_lockCheck.sqf
2016-11-02 10:09:08 -05:00
vbawol
ae18103ddc
more BE fixes and another build of epochserver.so
2016-11-01 16:23:07 -05:00
He-Man
91e4a80ae2
Update EPOCH_lockCheck.sqf
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Otherwise it is possible to unlock foreign Doors / Gates while controling an UAV.
If you control an UAV, cameraon will check the Plotpoles near the UAV.
2016-11-01 17:41:03 +01:00
vbawol
0e3d163ab2
b632
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test not suppessing SPACE key press to fix
https://github.com/EpochModTeam/Epoch/issues/539
2016-10-31 13:31:28 -05:00
vbawol
4dd055d4f3
b631
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few more loot positions and updated tool with remaining list from
https://github.com/EpochModTeam/Epoch/issues/528
2016-10-31 11:23:52 -05:00
vbawol
25b6dd64e5
b630
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fixed two loot positions Land_d_Windmill01_F and Land_d_Windmill01_F
2016-10-31 10:22:06 -05:00
vbawol
54269db977
Epoch Survival 0.4 b629
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more BE kick fixes
removed pcre3.dll along with other uneeded files
epochserver.dll/so version 0.5.1.8 requires update to
2016-10-30 17:29:48 -05:00
vbawol
9ba075c2dc
more BE fixes
2016-10-29 17:02:23 -05:00
vbawol
119bc9ac8a
Epoch Survival 0.4 b628
2016-10-28 14:37:12 -05:00
vbawol
f2afc350b1
More BE scripts.txt updates
2016-10-27 18:05:42 -05:00
vbawol
90fb83790a
BE fixes and changelog
2016-10-27 17:27:28 -05:00
vbawol
277d9c70a2
changelog
2016-10-26 16:04:46 -05:00
vbawol
14058cb832
Epoch Survival 0.4 b626
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increased anti-teleport range
added experimental vehicle immunity if locked inside an owned base (with
jammer)
Players now start with only 30% Hunger and Thirst instead of 100%.
2016-10-26 15:59:38 -05:00
vbawol
c5bbe34d04
fixed z and y mixup
2016-10-26 15:28:36 -05:00
vbawol
5fdb5f0a7b
Epoch Survival 0.4 b621
2016-10-26 10:16:59 -05:00
vbawol
74f1bc12d9
update tanoa props and add atms
2016-10-26 10:16:14 -05:00
vbawol
0889377a08
changelog
2016-10-26 09:59:03 -05:00
vbawol
260f6b031a
make Sapper a little less prone to prematurely explode
2016-10-26 09:57:49 -05:00
vbawol
9ba60d5b7c
Epoch Survival 0.4 b620
2016-10-24 16:23:09 -05:00
vbawol
c83a691f0c
Merge pull request #617 from Ignatz-HeMan/patch-3
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EPOCH_upgradeBUILD.sqf + EPOCH_Group_BtnInvite.sqf
2016-10-24 16:18:12 -05:00
He-Man
00a626604f
Update EPOCH_upgradeBUILD.sqf
2016-10-24 23:02:46 +02:00
He-Man
19c171aed1
Update EPOCH_upgradeBUILD.sqf
2016-10-24 23:01:40 +02:00