mirror of
https://github.com/EpochModTeam/Epoch.git
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e97c17ce12
[Added] Starting to add support for Tanoa. (more loot positions and world interaction configs still needed) [Changed] move vehicle EH init before setdamage. [Changed] add extra debug to load vehicles. [Changed] Tool: buildings without loot pos script now uses mission config and terrain objects command. [Fixed] take into account trader stored per class vehicle limits when spawning new vehicles. |
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@epochhive | ||
DB | ||
keys | ||
mpmissions | ||
sc | ||
Tools | ||
epoch_linux_startscript.sh | ||
INSTALL.txt | ||
LICENSE.txt | ||
pcre3.dll | ||
README.txt | ||
start-A3-cmd-line-example.txt |
Epoch Survival Gamemode for Arma 3 ===== http://epochmod.com This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3. Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases License: ===== Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike Credits: ===== https://github.com/EpochModTeam/Epoch/blob/master/CREDITS.md