mirror of
https://github.com/EpochModTeam/Epoch.git
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258d6c82d9
added missing var init server side moved playMoveNow to master loop init and after display checks. added config switch setAnimStateEnabled to test this, set setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by default. |
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Event1.sqf | ||
Event2.sqf | ||
Event3.sqf | ||
Event4.sqf | ||
Event5.sqf | ||
Event6.sqf | ||
Event7.sqf | ||
Event8.sqf | ||
Event9.sqf | ||
init.sqf |