0584f61c97
A bunch of small bug fixes and removed debugging
2020-06-27 12:35:02 -04:00
03c031537c
Updates to code finding location for missions.
2020-06-13 14:14:46 -04:00
f677f8f950
Small Change so that _markerLabel is always defined.
2020-06-08 19:48:13 -04:00
6c8c9229cc
Added map settings for vtl
2020-06-03 16:41:29 -04:00
b80cc15e15
Build 205
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Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
55cd131208
Start of Build 205
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Documentation
List of Known issues
Near final for Ver 6.98
2020-06-01 17:52:01 -04:00
45a387b33f
Added back a #define that was accidentally deleted
2020-06-01 07:27:10 -04:00
36a02b6301
Removed / Redid a bit of logging
2020-05-31 11:33:14 -04:00
df6e8777d1
Small performance improvements: blck_fnc_missionSpawner
2020-05-31 07:01:25 -04:00
16eac40e0e
default dynamic UMS Updates
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Added a new category of surface wrecks (undertesting)
Harmonized variables names for vehicle patrols to match those used by blck_fnc_missionSpawner.
2020-05-31 06:35:19 -04:00
aee91d25a5
Build 204
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Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)
Fixed issues with incorrect marker lables when showing AI alive counts.
UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
a8156bb8d9
Build 204
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Fixed issues with markers not showing number of alive AI (land missions only)
UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
7bc4495976
Defined a root string for DMS markers
2020-05-10 22:46:43 -04:00
5fad8d3ef0
fixed issue with deleting markers after the change to add the blckeagls prefex to marker names.
2020-05-10 13:44:31 -04:00
200efaa572
Remove logging from fnc_cleanupDeadAI
2020-05-09 17:18:55 -04:00
22152b7970
Added a function to generte a list of DMS markers and avoid spawning blck missions nearby
2020-05-09 14:22:20 -04:00
34e2ea6b9f
Added one new function, cleaned up a few others
2020-05-09 11:59:39 -04:00
78280df8fd
added information missing from one config
2020-05-07 03:56:11 -04:00
1ccfd5ed36
Tweaks to algorythm for finding location for new mission
2020-05-07 03:05:47 -04:00
ffa147f976
Fixed an error with how coords are deffined when missions are spawned.
2020-05-06 17:29:14 -04:00
06c48495b3
Fixed Epoch Issue with Loot Vehicles at Static Missions (Epoch)
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Deleted some GRG and unused files.
Added a new function to spawn loot vehicles at static missions.
Cleaned up some code for spawning static missions.
2020-05-06 08:13:12 -04:00
c9f3d22a4d
Updates to GMS_fnc_findWorld
2020-05-05 18:56:57 -04:00
8c2285f71d
removed dupcliate and thus obsolete file.
2020-05-05 18:19:47 -04:00
60741c7ac3
Build 201
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Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
b89156d7fb
Minor bug fixes
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removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
7666180f94
Update configs
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Many thanks to porkid for identifying the issues.
2020-03-21 19:32:42 -04:00
f65c9041a9
removed GRG-specific code that threw errors
2020-03-20 18:00:17 -04:00
9d09c21156
declared scope for _maxDistance
2020-03-02 21:32:49 -05:00
7aac2b2787
Update GMS_UMS_fnc_findShoreLocation.sqf
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fixed issues on tanoa with UMS mission spawn sites
2020-03-02 14:26:38 -05:00
aef6275796
A few Small Repairs / Build 198
2020-03-01 05:52:33 -05:00
b6f63ac71a
small improvements
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code for handling case where the asset is killed at capture/hostage missions was tweaked.
mapsize and center were verified and tweaks for standard arma maps.
2020-02-29 15:02:31 -05:00
f408352cd2
Update INSTALLATION.txt
2020-02-28 23:07:19 -05:00
b602287d57
Update documentation
2020-02-28 22:37:50 -05:00
87c4f7f733
Used correct version rather than an older build
2020-01-29 18:32:43 -05:00
331bf40a89
Updates and bug fixes - see change long
2020-01-29 08:37:13 -05:00
464910860e
Update README.md
2019-11-08 23:15:07 -05:00
3855c7b976
Updated Event Handling
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Tried to fix case where a nunit ejects because of death or disabled vehicle not prmpting ejection of the body and processing for possible case of empty vehicle.
2019-09-16 14:13:24 -04:00
8acb9b1283
removed unused functions and needless logging
2019-09-15 12:07:20 -04:00
7f04a7c743
Final for Build 182
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Added some difficulty-based niforms and weapons for static mission AI.
Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
864ca64253
Bug Fixes
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missions vehicles were not spawning
Loot vehicles and crates were being deleted prematurely.
2019-09-12 21:33:07 -04:00
af2cc6bc09
Updated blckClient for Epoch
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And updated client side information pertaining to version and date.
2019-09-11 21:44:32 -04:00
46396d12f2
Updates to Change Log
2019-09-11 20:29:43 -04:00
b078ec0885
Added checks to prevent some scripts from running on the HC
2019-09-11 20:20:42 -04:00
1f8f43ce95
Waypoint and HC Updates
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Errors with HC initialization resolved.
Reload event handler distributed to clients
Waypoint Logic redone.
2019-09-11 20:19:51 -04:00
8999fef46c
Fixed an issues with offloading to HC
2019-09-10 23:41:47 -04:00
8afb686a43
Add missing function; correct undefined variable error
2019-09-08 17:06:03 -04:00
23e2b61c33
fixed a few scripting errors
2019-09-08 16:13:08 -04:00
020acc4fce
Added inDeleted Obsolete Files
2019-09-02 09:36:26 -04:00
39b32945e1
Added info about latest updates
2019-09-02 09:26:36 -04:00
e23162ed2e
Added info about latest updates
2019-09-02 09:03:15 -04:00