Commit Graph

502 Commits

Author SHA1 Message Date
0584f61c97 A bunch of small bug fixes and removed debugging 2020-06-27 12:35:02 -04:00
03c031537c Updates to code finding location for missions. 2020-06-13 14:14:46 -04:00
f677f8f950 Small Change so that _markerLabel is always defined. 2020-06-08 19:48:13 -04:00
6c8c9229cc Added map settings for vtl 2020-06-03 16:41:29 -04:00
b80cc15e15 Build 205
Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
55cd131208 Start of Build 205
Documentation
List of Known issues
Near final for Ver 6.98
2020-06-01 17:52:01 -04:00
45a387b33f Added back a #define that was accidentally deleted 2020-06-01 07:27:10 -04:00
36a02b6301 Removed / Redid a bit of logging 2020-05-31 11:33:14 -04:00
df6e8777d1 Small performance improvements: blck_fnc_missionSpawner 2020-05-31 07:01:25 -04:00
16eac40e0e default dynamic UMS Updates
Added a new category of surface wrecks (undertesting)

Harmonized variables names for vehicle patrols to match those used by blck_fnc_missionSpawner.
2020-05-31 06:35:19 -04:00
aee91d25a5 Build 204
Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)

Fixed issues with incorrect marker lables when showing AI alive counts.

UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
a8156bb8d9 Build 204
Fixed issues with markers not showing number of alive AI (land missions only)

UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
7bc4495976 Defined a root string for DMS markers 2020-05-10 22:46:43 -04:00
5fad8d3ef0 fixed issue with deleting markers after the change to add the blckeagls prefex to marker names. 2020-05-10 13:44:31 -04:00
200efaa572 Remove logging from fnc_cleanupDeadAI 2020-05-09 17:18:55 -04:00
22152b7970 Added a function to generte a list of DMS markers and avoid spawning blck missions nearby 2020-05-09 14:22:20 -04:00
34e2ea6b9f Added one new function, cleaned up a few others 2020-05-09 11:59:39 -04:00
78280df8fd added information missing from one config 2020-05-07 03:56:11 -04:00
1ccfd5ed36 Tweaks to algorythm for finding location for new mission 2020-05-07 03:05:47 -04:00
ffa147f976 Fixed an error with how coords are deffined when missions are spawned. 2020-05-06 17:29:14 -04:00
06c48495b3 Fixed Epoch Issue with Loot Vehicles at Static Missions (Epoch)
Deleted some GRG and unused files.
Added a new function to spawn loot vehicles at static missions.
Cleaned up some code for spawning static missions.
2020-05-06 08:13:12 -04:00
c9f3d22a4d Updates to GMS_fnc_findWorld 2020-05-05 18:56:57 -04:00
8c2285f71d removed dupcliate and thus obsolete file. 2020-05-05 18:19:47 -04:00
60741c7ac3 Build 201
Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
b89156d7fb Minor bug fixes
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
7666180f94 Update configs
Many thanks to porkid for identifying the issues.
2020-03-21 19:32:42 -04:00
f65c9041a9 removed GRG-specific code that threw errors 2020-03-20 18:00:17 -04:00
9d09c21156 declared scope for _maxDistance 2020-03-02 21:32:49 -05:00
7aac2b2787 Update GMS_UMS_fnc_findShoreLocation.sqf
fixed issues on tanoa with UMS mission spawn sites
2020-03-02 14:26:38 -05:00
aef6275796 A few Small Repairs / Build 198 2020-03-01 05:52:33 -05:00
b6f63ac71a small improvements
code for handling case where the asset is killed at capture/hostage missions was tweaked.
mapsize and center were verified and tweaks for standard arma maps.
2020-02-29 15:02:31 -05:00
f408352cd2 Update INSTALLATION.txt 2020-02-28 23:07:19 -05:00
b602287d57 Update documentation 2020-02-28 22:37:50 -05:00
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
464910860e Update README.md 2019-11-08 23:15:07 -05:00
3855c7b976 Updated Event Handling
Tried to fix case where a nunit ejects because of death or disabled vehicle not prmpting ejection of the body and processing for possible case of empty vehicle.
2019-09-16 14:13:24 -04:00
8acb9b1283 removed unused functions and needless logging 2019-09-15 12:07:20 -04:00
7f04a7c743 Final for Build 182
Added some difficulty-based niforms and weapons for static mission AI.

Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
864ca64253 Bug Fixes
missions vehicles were not spawning
Loot vehicles and crates were being deleted prematurely.
2019-09-12 21:33:07 -04:00
af2cc6bc09 Updated blckClient for Epoch
And updated client side information pertaining to version and date.
2019-09-11 21:44:32 -04:00
46396d12f2 Updates to Change Log 2019-09-11 20:29:43 -04:00
b078ec0885 Added checks to prevent some scripts from running on the HC 2019-09-11 20:20:42 -04:00
1f8f43ce95 Waypoint and HC Updates
Errors with HC initialization resolved.
Reload event handler distributed to clients
Waypoint Logic redone.
2019-09-11 20:19:51 -04:00
8999fef46c Fixed an issues with offloading to HC 2019-09-10 23:41:47 -04:00
8afb686a43 Add missing function; correct undefined variable error 2019-09-08 17:06:03 -04:00
23e2b61c33 fixed a few scripting errors 2019-09-08 16:13:08 -04:00
020acc4fce Added inDeleted Obsolete Files 2019-09-02 09:36:26 -04:00
39b32945e1 Added info about latest updates 2019-09-02 09:26:36 -04:00
e23162ed2e Added info about latest updates 2019-09-02 09:03:15 -04:00