Commit Graph

249 Commits

Author SHA1 Message Date
37a370bea7 Fixed issues with vehicles not spawning on mission respawn
This was caused by overwriting of missing data and solved by making  a local copy of _missionPatrolVehicles.
2020-10-01 11:02:22 -04:00
e92ac2a1bc Fixed problem with missing statics on mission respawn. 2020-10-01 10:48:03 -04:00
959c4da4d7 Fixed missing uniforms and added checks for units spawned on water. 2020-10-01 08:03:23 -04:00
a23a9aad3c Units on / under water spawn with proper gear. 2020-09-29 23:58:24 -04:00
d7ff9bc275 slightly reduced the frequency of some updates 2020-09-29 23:33:14 -04:00
b077b80337 Subs now spawned at pirate missions. 2020-09-29 23:32:59 -04:00
fef589f94c Fix for missing mission markers when multiple missions of a type are desired. 2020-09-29 23:29:35 -04:00
70e0a34d28 Update build.sqf 2020-09-28 17:29:39 -04:00
2660495c01 Small formating change 2020-09-28 17:20:48 -04:00
6a9f8a993f Removed some loggimng used for debugging. 2020-09-27 11:15:34 -04:00
6233e8a9a8 Fixed Typo that caused erors restoring hidden objects 2020-09-27 08:30:50 -04:00
3ce58656c5 Fixed Error with mission timouts. 2020-09-27 08:12:04 -04:00
760acb06df build 222 2020-09-26 00:43:44 -04:00
37af0b1325 fixed a typo 2020-09-26 00:43:25 -04:00
5f34fae51f remove debug commands 2020-09-26 00:43:13 -04:00
1f2097041a Add missing setting (blck_hideRocksAndPlants) 2020-09-26 00:41:56 -04:00
ef2128afcd Add checks for invalid marker types and colors 2020-09-26 00:41:26 -04:00
1d2696926c Small bug fix 2020-09-25 07:26:28 -04:00
b4f51cb2d9 Build 220
Added the ability to spawn simple objects.
Added an optional feature to hide trees and bushes under enterable buildings.
2020-09-22 21:58:53 -04:00
f937d9987f Updates to plugin to build 5 2020-09-19 13:29:10 -04:00
c083f4d86b suppress plants and rocks at mission 'houses' 2020-09-12 09:41:37 -04:00
3eb13f9736 Attempted Fix: spawn vehicle patrols in safe position. 2020-09-09 19:20:40 -04:00
f80db22642 Fixed: Arcraft do not crash when 2 or more are spawned over a mission. 2020-09-09 19:19:46 -04:00
2523f38924 Fixed: Jets do not crash after spawn 2020-09-09 19:18:33 -04:00
fb8d7680ee Fixed issue with jets crashing on spawn. 2020-09-09 08:29:14 -04:00
58dbfd509a small bug fixes / CBA compatability added 2020-09-09 07:56:24 -04:00
02847bdbe2 Updated Documentation 2020-09-02 11:48:09 -04:00
c94a8e382d Build 218 Final 2020-09-02 11:36:02 -04:00
730eeb47dc Build 218 Cod and new missions
Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
338afb8fed Debuged script to export static missions. 2020-08-22 07:59:47 -04:00
475fad641f Added weferlingen_winter 2020-08-11 07:54:59 -04:00
1e813cda56 corectly named world name for livonia (enoch) 2020-08-11 07:50:31 -04:00
e80ed787dc A few fixes / additions
Fixed an issue that prevented settings for the marker brush from being applied.

Added several Chernarus variants to the worlds recognized.

Updated Build information to 215.
2020-08-10 18:33:48 -04:00
4c83429b96 Fix for UMS with the new mission spawner 2020-08-06 23:47:52 -04:00
ffd41d0025 Build 214 - improvements in finding mission positions 2020-08-06 01:02:58 -04:00
0789181c6a Build 213
Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
03c031537c Updates to code finding location for missions. 2020-06-13 14:14:46 -04:00
f677f8f950 Small Change so that _markerLabel is always defined. 2020-06-08 19:48:13 -04:00
6c8c9229cc Added map settings for vtl 2020-06-03 16:41:29 -04:00
b80cc15e15 Build 205
Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
45a387b33f Added back a #define that was accidentally deleted 2020-06-01 07:27:10 -04:00
36a02b6301 Removed / Redid a bit of logging 2020-05-31 11:33:14 -04:00
df6e8777d1 Small performance improvements: blck_fnc_missionSpawner 2020-05-31 07:01:25 -04:00
16eac40e0e default dynamic UMS Updates
Added a new category of surface wrecks (undertesting)

Harmonized variables names for vehicle patrols to match those used by blck_fnc_missionSpawner.
2020-05-31 06:35:19 -04:00
aee91d25a5 Build 204
Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)

Fixed issues with incorrect marker lables when showing AI alive counts.

UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
a8156bb8d9 Build 204
Fixed issues with markers not showing number of alive AI (land missions only)

UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
7bc4495976 Defined a root string for DMS markers 2020-05-10 22:46:43 -04:00
5fad8d3ef0 fixed issue with deleting markers after the change to add the blckeagls prefex to marker names. 2020-05-10 13:44:31 -04:00
200efaa572 Remove logging from fnc_cleanupDeadAI 2020-05-09 17:18:55 -04:00