Chris Cardozo
bbbd73a18e
bug fixes
2020-10-01 20:35:17 -04:00
Chris Cardozo
a1a39799e4
bug fixes
2020-10-01 20:35:00 -04:00
Chris Cardozo
d2d0325498
Added some logging / counting
2020-10-01 20:34:44 -04:00
Chris Cardozo
242d1ab23c
Rmoved logging
2020-10-01 20:34:17 -04:00
Chris Cardozo
bb119d2808
Merge branch 'Development' into Experimental
2020-10-01 11:53:13 -04:00
Chris Cardozo
37a370bea7
Fixed issues with vehicles not spawning on mission respawn
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This was caused by overwriting of missing data and solved by making a local copy of _missionPatrolVehicles.
2020-10-01 11:02:22 -04:00
Chris Cardozo
e92ac2a1bc
Fixed problem with missing statics on mission respawn.
2020-10-01 10:48:03 -04:00
Chris Cardozo
959c4da4d7
Fixed missing uniforms and added checks for units spawned on water.
2020-10-01 08:03:23 -04:00
Chris Cardozo
3e06a0d2fd
Merge branch 'Development' into Experimental
2020-09-30 00:00:34 -04:00
Chris Cardozo
a23a9aad3c
Units on / under water spawn with proper gear.
2020-09-29 23:58:24 -04:00
Chris Cardozo
d7ff9bc275
slightly reduced the frequency of some updates
2020-09-29 23:33:14 -04:00
Chris Cardozo
b077b80337
Subs now spawned at pirate missions.
2020-09-29 23:32:59 -04:00
Chris Cardozo
fef589f94c
Fix for missing mission markers when multiple missions of a type are desired.
2020-09-29 23:29:35 -04:00
Chris Cardozo
ca4ec19ddf
Add code needed to spawn subs and divers that was previously missing.
2020-09-29 18:58:05 -04:00
Chris Cardozo
9d061e7e40
Add logging for thread count (for dev/exp only for now)
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Thomas-TKO reported a large number of threads running with build 219 - trying to keep an eye on this here.
2020-09-29 18:57:42 -04:00
Chris Cardozo
7afa108cba
Add logging when non safe position found for a mission.
2020-09-29 18:56:49 -04:00
Chris Cardozo
2660495c01
Small formating change
2020-09-28 17:20:48 -04:00
Chris Cardozo
6a9f8a993f
Removed some loggimng used for debugging.
2020-09-27 11:15:34 -04:00
Chris Cardozo
6233e8a9a8
Fixed Typo that caused erors restoring hidden objects
2020-09-27 08:30:50 -04:00
Chris Cardozo
3ce58656c5
Fixed Error with mission timouts.
2020-09-27 08:12:04 -04:00
Chris Cardozo
37af0b1325
fixed a typo
2020-09-26 00:43:25 -04:00
Chris Cardozo
5f34fae51f
remove debug commands
2020-09-26 00:43:13 -04:00
Chris Cardozo
ef2128afcd
Add checks for invalid marker types and colors
2020-09-26 00:41:26 -04:00
Chris Cardozo
1d2696926c
Small bug fix
2020-09-25 07:26:28 -04:00
Chris Cardozo
b4f51cb2d9
Build 220
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Added the ability to spawn simple objects.
Added an optional feature to hide trees and bushes under enterable buildings.
2020-09-22 21:58:53 -04:00
Chris Cardozo
f937d9987f
Updates to plugin to build 5
2020-09-19 13:29:10 -04:00
Chris Cardozo
c083f4d86b
suppress plants and rocks at mission 'houses'
2020-09-12 09:41:37 -04:00
Chris Cardozo
3eb13f9736
Attempted Fix: spawn vehicle patrols in safe position.
2020-09-09 19:20:40 -04:00
Chris Cardozo
f80db22642
Fixed: Arcraft do not crash when 2 or more are spawned over a mission.
2020-09-09 19:19:46 -04:00
Chris Cardozo
2523f38924
Fixed: Jets do not crash after spawn
2020-09-09 19:18:33 -04:00
Chris Cardozo
fb8d7680ee
Fixed issue with jets crashing on spawn.
2020-09-09 08:29:14 -04:00
Chris Cardozo
58dbfd509a
small bug fixes / CBA compatability added
2020-09-09 07:56:24 -04:00
Chris Cardozo
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc
Build 218 Cod and new missions
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Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
e80ed787dc
A few fixes / additions
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Fixed an issue that prevented settings for the marker brush from being applied.
Added several Chernarus variants to the worlds recognized.
Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
ffd41d0025
Build 214 - improvements in finding mission positions
2020-08-06 01:02:58 -04:00
Chris Cardozo
0789181c6a
Build 213
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Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29
Build 212
2020-07-30 22:35:14 -04:00
Chris Cardozo
03c031537c
Updates to code finding location for missions.
2020-06-13 14:14:46 -04:00
Chris Cardozo
f677f8f950
Small Change so that _markerLabel is always defined.
2020-06-08 19:48:13 -04:00
Chris Cardozo
36a02b6301
Removed / Redid a bit of logging
2020-05-31 11:33:14 -04:00
Chris Cardozo
df6e8777d1
Small performance improvements: blck_fnc_missionSpawner
2020-05-31 07:01:25 -04:00
Chris Cardozo
aee91d25a5
Build 204
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Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)
Fixed issues with incorrect marker lables when showing AI alive counts.
UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
Chris Cardozo
a8156bb8d9
Build 204
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Fixed issues with markers not showing number of alive AI (land missions only)
UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
Chris Cardozo
7bc4495976
Defined a root string for DMS markers
2020-05-10 22:46:43 -04:00
Chris Cardozo
5fad8d3ef0
fixed issue with deleting markers after the change to add the blckeagls prefex to marker names.
2020-05-10 13:44:31 -04:00
Chris Cardozo
200efaa572
Remove logging from fnc_cleanupDeadAI
2020-05-09 17:18:55 -04:00
Chris Cardozo
22152b7970
Added a function to generte a list of DMS markers and avoid spawning blck missions nearby
2020-05-09 14:22:20 -04:00
Chris Cardozo
34e2ea6b9f
Added one new function, cleaned up a few others
2020-05-09 11:59:39 -04:00
Chris Cardozo
1ccfd5ed36
Tweaks to algorythm for finding location for new mission
2020-05-07 03:05:47 -04:00