Commit Graph

186 Commits

Author SHA1 Message Date
Chris Cardozo
bbbd73a18e bug fixes 2020-10-01 20:35:17 -04:00
Chris Cardozo
a1a39799e4 bug fixes 2020-10-01 20:35:00 -04:00
Chris Cardozo
d2d0325498 Added some logging / counting 2020-10-01 20:34:44 -04:00
Chris Cardozo
242d1ab23c Rmoved logging 2020-10-01 20:34:17 -04:00
Chris Cardozo
bb119d2808 Merge branch 'Development' into Experimental 2020-10-01 11:53:13 -04:00
Chris Cardozo
37a370bea7 Fixed issues with vehicles not spawning on mission respawn
This was caused by overwriting of missing data and solved by making  a local copy of _missionPatrolVehicles.
2020-10-01 11:02:22 -04:00
Chris Cardozo
e92ac2a1bc Fixed problem with missing statics on mission respawn. 2020-10-01 10:48:03 -04:00
Chris Cardozo
959c4da4d7 Fixed missing uniforms and added checks for units spawned on water. 2020-10-01 08:03:23 -04:00
Chris Cardozo
3e06a0d2fd Merge branch 'Development' into Experimental 2020-09-30 00:00:34 -04:00
Chris Cardozo
a23a9aad3c Units on / under water spawn with proper gear. 2020-09-29 23:58:24 -04:00
Chris Cardozo
d7ff9bc275 slightly reduced the frequency of some updates 2020-09-29 23:33:14 -04:00
Chris Cardozo
b077b80337 Subs now spawned at pirate missions. 2020-09-29 23:32:59 -04:00
Chris Cardozo
fef589f94c Fix for missing mission markers when multiple missions of a type are desired. 2020-09-29 23:29:35 -04:00
Chris Cardozo
ca4ec19ddf Add code needed to spawn subs and divers that was previously missing. 2020-09-29 18:58:05 -04:00
Chris Cardozo
9d061e7e40 Add logging for thread count (for dev/exp only for now)
Thomas-TKO reported a large number of threads running with build 219 - trying to keep an eye on this here.
2020-09-29 18:57:42 -04:00
Chris Cardozo
7afa108cba Add logging when non safe position found for a mission. 2020-09-29 18:56:49 -04:00
Chris Cardozo
2660495c01 Small formating change 2020-09-28 17:20:48 -04:00
Chris Cardozo
6a9f8a993f Removed some loggimng used for debugging. 2020-09-27 11:15:34 -04:00
Chris Cardozo
6233e8a9a8 Fixed Typo that caused erors restoring hidden objects 2020-09-27 08:30:50 -04:00
Chris Cardozo
3ce58656c5 Fixed Error with mission timouts. 2020-09-27 08:12:04 -04:00
Chris Cardozo
37af0b1325 fixed a typo 2020-09-26 00:43:25 -04:00
Chris Cardozo
5f34fae51f remove debug commands 2020-09-26 00:43:13 -04:00
Chris Cardozo
ef2128afcd Add checks for invalid marker types and colors 2020-09-26 00:41:26 -04:00
Chris Cardozo
1d2696926c Small bug fix 2020-09-25 07:26:28 -04:00
Chris Cardozo
b4f51cb2d9 Build 220
Added the ability to spawn simple objects.
Added an optional feature to hide trees and bushes under enterable buildings.
2020-09-22 21:58:53 -04:00
Chris Cardozo
f937d9987f Updates to plugin to build 5 2020-09-19 13:29:10 -04:00
Chris Cardozo
c083f4d86b suppress plants and rocks at mission 'houses' 2020-09-12 09:41:37 -04:00
Chris Cardozo
3eb13f9736 Attempted Fix: spawn vehicle patrols in safe position. 2020-09-09 19:20:40 -04:00
Chris Cardozo
f80db22642 Fixed: Arcraft do not crash when 2 or more are spawned over a mission. 2020-09-09 19:19:46 -04:00
Chris Cardozo
2523f38924 Fixed: Jets do not crash after spawn 2020-09-09 19:18:33 -04:00
Chris Cardozo
fb8d7680ee Fixed issue with jets crashing on spawn. 2020-09-09 08:29:14 -04:00
Chris Cardozo
58dbfd509a small bug fixes / CBA compatability added 2020-09-09 07:56:24 -04:00
Chris Cardozo
c94a8e382d Build 218 Final 2020-09-02 11:36:02 -04:00
Chris Cardozo
730eeb47dc Build 218 Cod and new missions
Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
e80ed787dc A few fixes / additions
Fixed an issue that prevented settings for the marker brush from being applied.

Added several Chernarus variants to the worlds recognized.

Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
ffd41d0025 Build 214 - improvements in finding mission positions 2020-08-06 01:02:58 -04:00
Chris Cardozo
0789181c6a Build 213
Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
Chris Cardozo
03c031537c Updates to code finding location for missions. 2020-06-13 14:14:46 -04:00
Chris Cardozo
f677f8f950 Small Change so that _markerLabel is always defined. 2020-06-08 19:48:13 -04:00
Chris Cardozo
36a02b6301 Removed / Redid a bit of logging 2020-05-31 11:33:14 -04:00
Chris Cardozo
df6e8777d1 Small performance improvements: blck_fnc_missionSpawner 2020-05-31 07:01:25 -04:00
Chris Cardozo
aee91d25a5 Build 204
Fixed an issues with spawnMissionAI (incorrectly handled the case where ai parameters are defined)

Fixed issues with incorrect marker lables when showing AI alive counts.

UMS dynamic missions are now spawned by BLCK_fnc_missionSpawner and the UMSdynamicMIssionSpawner is gone.
2020-05-31 06:26:22 -04:00
Chris Cardozo
a8156bb8d9 Build 204
Fixed issues with markers not showing number of alive AI (land missions only)

UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
Chris Cardozo
7bc4495976 Defined a root string for DMS markers 2020-05-10 22:46:43 -04:00
Chris Cardozo
5fad8d3ef0 fixed issue with deleting markers after the change to add the blckeagls prefex to marker names. 2020-05-10 13:44:31 -04:00
Chris Cardozo
200efaa572 Remove logging from fnc_cleanupDeadAI 2020-05-09 17:18:55 -04:00
Chris Cardozo
22152b7970 Added a function to generte a list of DMS markers and avoid spawning blck missions nearby 2020-05-09 14:22:20 -04:00
Chris Cardozo
34e2ea6b9f Added one new function, cleaned up a few others 2020-05-09 11:59:39 -04:00
Chris Cardozo
1ccfd5ed36 Tweaks to algorythm for finding location for new mission 2020-05-07 03:05:47 -04:00