Ghostrider-GRG-
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5b311a01ff
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Build 127 Final
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2018-04-23 08:15:56 -04:00 |
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Ghostrider-GRG-
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44b1b22515
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Bug Fixes
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2018-04-21 05:59:55 -04:00 |
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Ghostrider-GRG-
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4ccc2c45cf
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Added a missing bracket, removed an excess one.
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2018-04-20 07:46:28 -04:00 |
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Ghostrider-GRG-
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d9b53ba08d
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Fixed 2 more typos.
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2018-04-20 06:52:50 -04:00 |
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Ghostrider-GRG-
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4f5242b026
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Fixed a few script errors. More work needed.
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2018-04-19 21:08:06 -04:00 |
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Ghostrider-GRG-
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001e715c1e
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Fixed Script errors, updated build date, deleted unused files.
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2018-04-19 07:15:21 -04:00 |
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Ghostrider-GRG-
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cfd32b806d
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V 6.81 Build 126
See Change Log
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2018-04-19 00:11:03 -04:00 |
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Ghostrider-GRG-
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0d39cf014d
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V 6.81 Build 124
New functions added.
Coding efficiencies implemented.
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2018-04-09 08:07:34 -04:00 |
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Ghostrider-GRG-
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51dcc80e7e
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More Fixes
turned off debug settings.
Redid some code controlling the number of dynamic UMS spawned.
Commented out the Static UMS to provide a new default.
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2018-03-05 21:30:00 -05:00 |
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Ghostrider-GRG-
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c29d518f3c
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Merge branch 'Experimental'
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2018-03-05 20:01:27 -05:00 |
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Ghostrider-GRG-
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cd05615532
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Updated _fnc_findSafePos/Added some settings
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2018-03-04 09:32:31 -05:00 |
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Ghostrider-GRG-
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6aaea1b2d2
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Removed Copies of Files
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2018-03-03 18:58:07 -05:00 |
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Ghostrider-GRG-
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dac9601dcf
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Added capacity to disable simulation and damage to objects
May appply onlyt to objects spawned at dynamic missions.
Should save a little expecially for certain objects like cars.
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2018-03-03 18:54:20 -05:00 |
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Ghostrider-GRG-
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9e8e540650
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Bug Fixes
Number of dynamic UMS spawned now works correctly
Disablling having AI Counts at Map Markers now works correctly
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2018-03-02 07:24:09 -05:00 |
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Ghostrider-GRG-
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e0e1b0c89e
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Fixed error in missionGroupMonitor, updated build info
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2018-02-26 07:58:17 -05:00 |
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Ghostrider-GRG-
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399af617e8
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Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings.
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2018-02-25 08:02:08 -05:00 |
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Ghostrider-GRG-
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7982307a4e
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Added mission hellis to list of monitored vehicles.
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2018-02-20 21:50:31 -05:00 |
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Ghostrider-GRG-
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b43d027a16
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Added AI Counts to map markers, bug fixes
Rewrote _fnc_vehicleMonitor to improve accuracy when releasing vehicles to players.
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2018-02-14 18:38:26 -05:00 |
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Ghostrider-GRG-
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c8adb1f6d4
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Added Option to Show Alive AI number at Missions.
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2018-02-14 11:26:14 -05:00 |
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Ghostrider-DbD-
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623bf9e2e6
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Tweaks to UMS to improve playability.
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2018-02-05 07:29:26 -05:00 |
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Ghostrider-DbD-
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42cdbf7b83
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Fixed error wherein time acceleration was always ON.
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2018-02-02 20:19:16 -05:00 |
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Ghostrider-DbD-
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0455ae5929
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See Changelog
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2018-02-02 18:35:03 -05:00 |
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Ghostrider-DbD-
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a118001c94
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_fnc_processIllegalKilss Reworked
Solved issues whereby vehicles were incorrectly damaged for AI kills.
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2018-01-19 19:48:15 -05:00 |
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Ghostrider-DbD-
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970dc9ffa5
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Fixed issues with waypoints and AI Sides.
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2018-01-11 21:28:24 -05:00 |
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Ghostrider-DbD-
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8795b013a7
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Bug fixes. See changelog for details.
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2018-01-10 07:43:39 -05:00 |
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Ghostrider-DbD-
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9bd4e5fff9
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Update Event Handlers, bug fixes. Add support for Lythium
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2018-01-07 02:02:29 -05:00 |
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Ghostrider-DbD-
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b5bfc1d60f
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Fixed scripting errors in Build 102
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2018-01-04 14:12:33 -05:00 |
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Ghostrider-DbD-
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b621c3fa3e
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Added timer to delete empty AI Vehicles
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2017-12-23 07:58:58 -05:00 |
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Ghostrider-DbD-
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5e00ab2e64
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Removed some logging.
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2017-12-19 22:44:07 -05:00 |
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Ghostrider-DbD-
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824b5a9ebc
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Attempt to fix an issues with vehicles not unlocking when all AI dead.
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2017-12-19 00:09:24 -05:00 |
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Ghostrider-DbD-
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927b1b0550
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Added UMS; Added respawn timer to statics; Fixed event handler errors.
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2017-12-17 17:51:44 -05:00 |
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Ghostrider-DbD-
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fe67224d23
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Bug fixes of errors in build 87
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2017-10-26 17:16:07 -04:00 |
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Ghostrider-DbD-
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c4c796863f
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Disable debug mode.
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2017-10-25 20:39:15 -04:00 |
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Ghostrider-DbD-
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a55111c871
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See Changelog
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2017-10-18 22:31:53 -04:00 |
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