Commit Graph

100 Commits

Author SHA1 Message Date
Chris Cardozo
7622615213 Update changelog 2020-10-10 08:27:33 -04:00
Chris Cardozo
60bf05e695 Build 228 Final. 2020-10-05 07:25:11 -04:00
Chris Cardozo
e12d256057 Build 228 2020-10-04 15:51:37 -04:00
Chris Cardozo
4747500f82 Update Build Info 2020-10-04 12:30:49 -04:00
Chris Cardozo
2687933505 update build information. 2020-10-04 09:52:45 -04:00
Chris Cardozo
06c4faac88 Build 225 2020-10-03 08:11:03 -04:00
Chris Cardozo
87b739cbbe fix info for vt7 2020-10-03 08:10:54 -04:00
Chris Cardozo
70e0a34d28 Update build.sqf 2020-09-28 17:29:39 -04:00
Chris Cardozo
760acb06df build 222 2020-09-26 00:43:44 -04:00
Chris Cardozo
58dbfd509a small bug fixes / CBA compatability added 2020-09-09 07:56:24 -04:00
Chris Cardozo
730eeb47dc Build 218 Cod and new missions
Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
475fad641f Added weferlingen_winter 2020-08-11 07:54:59 -04:00
Chris Cardozo
1e813cda56 corectly named world name for livonia (enoch) 2020-08-11 07:50:31 -04:00
Chris Cardozo
e80ed787dc A few fixes / additions
Fixed an issue that prevented settings for the marker brush from being applied.

Added several Chernarus variants to the worlds recognized.

Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
4c83429b96 Fix for UMS with the new mission spawner 2020-08-06 23:47:52 -04:00
Chris Cardozo
0789181c6a Build 213
Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
Chris Cardozo
03c031537c Updates to code finding location for missions. 2020-06-13 14:14:46 -04:00
Chris Cardozo
6c8c9229cc Added map settings for vtl 2020-06-03 16:41:29 -04:00
Chris Cardozo
b80cc15e15 Build 205
Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
Chris Cardozo
a8156bb8d9 Build 204
Fixed issues with markers not showing number of alive AI (land missions only)

UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
Chris Cardozo
34e2ea6b9f Added one new function, cleaned up a few others 2020-05-09 11:59:39 -04:00
Chris Cardozo
06c48495b3 Fixed Epoch Issue with Loot Vehicles at Static Missions (Epoch)
Deleted some GRG and unused files.
Added a new function to spawn loot vehicles at static missions.
Cleaned up some code for spawning static missions.
2020-05-06 08:13:12 -04:00
Chris Cardozo
c9f3d22a4d Updates to GMS_fnc_findWorld 2020-05-05 18:56:57 -04:00
Chris Cardozo
60741c7ac3 Build 201
Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
Chris Cardozo
b89156d7fb Minor bug fixes
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
f65c9041a9 removed GRG-specific code that threw errors 2020-03-20 18:00:17 -04:00
Chris Cardozo
aef6275796 A few Small Repairs / Build 198 2020-03-01 05:52:33 -05:00
Chris Cardozo
b6f63ac71a small improvements
code for handling case where the asset is killed at capture/hostage missions was tweaked.
mapsize and center were verified and tweaks for standard arma maps.
2020-02-29 15:02:31 -05:00
Chris Cardozo
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
Chris Cardozo
7f04a7c743 Final for Build 182
Added some difficulty-based niforms and weapons for static mission AI.

Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
Chris Cardozo
864ca64253 Bug Fixes
missions vehicles were not spawning
Loot vehicles and crates were being deleted prematurely.
2019-09-12 21:33:07 -04:00
Chris Cardozo
1f8f43ce95 Waypoint and HC Updates
Errors with HC initialization resolved.
Reload event handler distributed to clients
Waypoint Logic redone.
2019-09-11 20:19:51 -04:00
Chris Cardozo
8999fef46c Fixed an issues with offloading to HC 2019-09-10 23:41:47 -04:00
Chris Cardozo
23e2b61c33 fixed a few scripting errors 2019-09-08 16:13:08 -04:00
Chris Cardozo
b69aad6bbf Build 180 Ver 6.92
See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
5da70b9fc0 And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
Chris Cardozo
778697d6ca Most changes for 6.92 in place
offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
cfc22d4165 Build 177
Implemented fixes that check when a unit gets out of a vehicle so that empty tanks and such are detected and released to players.
2019-06-17 22:52:54 -04:00
Chris Cardozo
5f269e5cd8 Fixed a few script Errors
Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
7c55a4450f fixed a few last remaning errors/unneed logs 2019-05-25 14:19:16 -04:00
Chris Cardozo
764ade48b6 fixed issues with AIHit event handler
AI now properly deply smoke and heal upon damage to a sertain degree.
2019-05-25 13:04:06 -04:00
Chris Cardozo
9336ac4a2e More updates to notifying AI on unit kill 2019-05-25 00:02:07 -04:00
Chris Cardozo
a531fdc71d Fixed issue with kills made from vehicle not registering 2019-05-21 07:42:10 -04:00
Chris Cardozo
47e7a780de Code optimization and 1 bug fix (partial)
first part of a fix for the reward player bug when player is in a vehicle.

Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00
Chris Cardozo
ac2f57aeee Ver 6.90 Experimenta
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
Chris Cardozo
6560123a60 Ver 6.88 Build 167 Final RC 2018-12-01 12:59:38 -05:00
Chris Cardozo
4c94e9e42c Build 164
More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
Chris Cardozo
a39a727346 small updates 2018-11-20 23:35:30 -05:00